Latest News

Time Baby v14b (PSP Application)

Art has updated his “Time Baby” application for PSP. Changes: – Added alarm mode to send five “shoot” infrared codes to a Pentax Optio camera spaced five seconds apart. – Removed posible debugging artifact in alarm subdisplay mode while infrared graphic is being displayed. – Bugfix so the circle button is no longer ignored the first time it is pressed … Read more

http://forums.qj.net/showthread.php?t=138976

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OpenIntents v0.1.7 (Android misc)

Imagine your Android “cookbook” application tells you to buy eggs, ginger, and cardamom, your “birthday reminder” application suggests you to buy a blue tulip (for a friend who loves the color blue), and your computer at home notifies your mobile phone that the color cartridge of your printer is almost empty. Would you like to receive three notifications by three … Read more

http://code.google.com/p/openintents/

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Library of Doom (Build 2) (A2600 Game)

Atari 2600 game coder “atari2600land” comes up with a brandnew game called “Library of Doom”. Release notes build 1: For my 2,600th post, I’ve decided to make it about a 2600 game (only fitting.) It’s called “Library of Doom.” It’s still very buggy (especially the title screen, because apparently I *have* to use pfheights and/or pfcolors if I want to … Read more

http://www.atariage.com/forums/index.php?showtopic=124517

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ApprenticeMinusDS v0.2.6 (Master System emu for NDS)

Lordus has also updated his Sega Master System emulator ApprenticeMinusDS. Features so far: – Enhanced Z80 ASM core used in jEnesisDS. – SMS/GG emulation. – 10 Savestates per game. – Rewind and fast forward feature. – Settings can be saved per game. – Fully rendered by the DS 2D hardware. – Perfect sync option, that actually syncs every scanline (emulated … Read more

http://dcemu.co.uk/jenesisds-0-7-apprenticeminusds-0-2-6-106665.html

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jEnesisDS v0.7 (Genesis emu for NDS)

Here a little update to jEnesisDS, Lordus’ Genesis/MegaDrive emulator for the Nintendo DS. Changes: – Fixed bug in Z80 core, preventing some games from having sound (Wonderboy, etc.). – Fixed bug in 68000 optimization, that could make some games hang (Bonanza Brothers, etc.). – Changed sound handling and doubled sample rate for PCM sound, resulting in slightly better sound quality. … Read more

http://dcemu.co.uk/jenesisds-0-7-apprenticeminusds-0-2-6-106665.html

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