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Paint The Town Red (24-12-2007) (A2600 Game)

Recently atariland2600 released a game called “Project X”. He now renamed it to “Paint The Town Red”. Release notes: Changed the name to “Paint the Town Red” and changed it so you don’t go to the next level when you hit what’s already been painted (in fact, nothing happens. Should you die, or is it OK the way it is [&hellip

http://www.atariage.com/forums/index.php?showtopic=118492

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uLibrary v1.1 (NDS misc)

uLibrary is a new library for Nintendo DS. Basically, it is meant to use the 3D GPU to create nice 2D games very easily, using a different approach than existing libraries (quite similar to OSLib). The 3D GPU provides additional effects over the 2D GPU, like full transparency with alpha channel (objects can blend amongst them), a larger number of [&hellip

http://brunni.dev-fr.org/index.php?page=home

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Nethack DS v1.12c (NDS Game Port)

The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. Release notes from Abcd1234: *sigh* And yes, I’ve put 1.12c out. I’m hoping this is the last bugfix release for this version… anyway, this one fixes a more minor drawing problem which [&hellip

http://frodo.dyn.gno.org/~brettk/NetHackDS

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PSX4GP2x v0.1.2 (Test 2) (PSX emu for GP2x)

Shortly after Test 1 here comes Test 2 of ZODTTD’s PSX4ALL/PSX4iPhone port for the GP2x. Release notes: Here is the direct download link to psx4gp2x v0.1.2 Test 2: http://www.zodttd.com/psx4gp2x/psx4gp2x_0_1_2_t2.zip It’s been a long time since a psx4gp2x version has been made, so the change list is very long. I can tell you that the newly redesigned frameskip has been helping [&hellip

http://www.gp32x.com/board/index.php?showtopic=39811

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