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Powder (Build 098) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Changes: “You are too big to swap” has two os in the first too. (David Damerell) Many encyclopedia typo fixes. (David Damerell) Wands that fizzle now conjugate “fizzle” according to the wand rather … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 098) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Changes: “You are too big to swap” has two os in the first too. (David Damerell) Many encyclopedia typo fixes. (David Damerell) Wands that fizzle now conjugate “fizzle” according to the wand rather … Read more

http://www.zincland.com/powder/index.php?pagename=release

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PSP Quake v1.1 (PSP Game Port)

Juraj Styk has udpates his port of PSP Quake 1 based on the PSP Quake port by Peter Mackay and Chris Swindle. Changes: – Fixed bug that prevented changing sky texture between levels (HW rendering only) – Fixed z-buffer related bug when rendering sprites (HW rendering only) – Added options to turn on vertical synchronization and dithering (HW rendering only) … Read more

http://jurajstyk.host.sk/download.htm

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