News

Pandora Hotfix Pack IV (Final) (Pandora misc)

EvilDragon of the Pandora development team released the final fourth Hotfix pack for the Pandora.

Changes:

* Kernel: Added Bluetooth patch by urjaman. PAN (bluetooth internet connections) work fine now.
* WiFi: Fixed the problem where you could not reconnect after you lost a connections
* xf86-video-omapfb: add pandora specific screen blanking
* Nub Mousebuttons: Moving down is now middle mousebuttons. Recognition of mouseclicks with the nub has been enhanced (patch by urjaman)
* Pandora-Scripts: The internal scripts (CPU-Speed, Startup-Manager, etc.) have icons now.
* Pandora-Scripts: Added simple TV-Out script.
* Lid: Opening / Closing will not affect the powersave mode anymore.
* Enhanced brightness scripts (made the more linear)
* Powersave mode: Fixed the CPU Speed setting
* pnd_run: Added support for clockspeed setting
* libpnd: Support spaces in pathnames and PND-Names.
* Updated to a more recent XFCE4-Version
* First-Run-Wizard and Time / Date script: Fixed bug of not-appearing calendar
* New default config for vim (thanks to Nils Kneuper (Ivanovic))
* Python: Added python-misc and python-modules
* New lib: libaudiofile0 now included
* MiniMenu: New config dialogue included (will be improved in the future)
* udev 151: add rule to reserve fb2
* Leds: Fix TWL4030 PWM LED driver (thanks to Urja Rannikko)
* Pandora misc: HACK to change OPP level according to set mhz (thanks to Urja Rannikko) + OPP limiter added (by notaz)
* OMAP: DSS2: make filter coefficient tables human readable, DSS2: add some hackish FIR filter coefficient access

By · 0 comments
DaedalusX64 (Revision 566) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[!] Simplified DLParser_GBI2_Conker (Corn8)
[!] Updated roms.ini, everything should be up to date now(bdacanay)
[!] Improved check for invalid ucode tables( conker doesn’t crash anymore after he winks)
[+] Rewrote DMA_SP_CopyFromRDRAM/DMA_SP_CopyToRDRAM (This heavily based in Mupen DMA code)

By · 0 comments
DaedalusX64 (Revision 565) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Further audio improvements and optimizations (Corn8)
[!] Corrected regression that caused Conker not to boot anymore since 558 (Thnx klitzs and re4thewin for reporting it)
[!] Added a controller option, updated compatibility codes, and fixed a few typos in roms.ini (bdacanay)
[~] Removed Wave Racer hack (no longer needed)
[+] Added hack for War Gods to skip CullDl

By · 0 comments
UAE4ALL (29-08-2010) (Amiga 500 emu for Pandora)

UAE4ALL for the Pandora has been updated. UAE4ALL is a famous branch of UAE, an well known Amiga emulator. Needs to be optimized but runs tons of games fullspeed!

Changes:

* added Scanlines 25% and 50% to “more options”-menu (doubled pixels mode only)
* added Kickstart 1.2 support (has to be 512K and named “kick12.rom” in kickstarts-subdir), removed Kickstart 3.1 support
* added screenmode “320×240 scaled to 640×480” to runme.sh (as alternative to doubled pixels mode)
* fixed “status line” (display power-led & diskdrive-activity at the bottom) – was broken since last release

By · 0 comments
Engine02 v10.08.29 (Wii misc)

Engine02 is a script-driven, multiplatform 2D game engine with builds for DOS, Windows, Linux, Intel/PPC MacOS, PSP, and Wii. Complete documentation for creating games is included with PC and Mac builds, and is also available on the website.

Games created or hosted by the author and his team are directly downloadable from inside the program. Updates for the program, or any installed game, can also be downloaded from the same interface when they become available.

Currently-available games :
Megaman: Triple Threat – A Megaman 7 style fangame. Currently an in-progress demo
Sonic the Hedgehog: Project Mettrix – A Sonic 3 style fangame. Currently an in-progress demo

By · 0 comments
Priiloader v0.5 (Wii Application)

Priiloader is a modified version of the officially discontinued Preloader. Preloader is a small application which places itself before the System Menu. Its main feature is to directly boot the Homebrew Channel or a file you can install from a FAT device. Preloader is also able to apply memory patches the system menu to remove limitations or other things. Warning! This homebrew makes permanent changes to your Wii’s flash memory (NAND) and should be used with caution.

Changes:

Redesigned a bit of the installer. it is now using the HW_AHBPROT flag set by HBC and no longer requires
a patched ios when run from HBC 1.0.7 or above. if it is run from < 1.0.7 then it still requires a patched IOS. NOTE : the redesigned part of the installer is closed source for now cause of the used code Booting a Dol/Title now stops the DVD drive as well Titles list is now forced to display in english Dropped Support of Cios Added support for Homebrew channel 1.0.7&1.0.8 booting & reloading (in case of a DSI crash) Added online Updating (full versions and beta versions. also language mods are available) Added a password backdoor incase you forgot the password.To change the password temporary to "BackDoor" press on the Password Screen "1" and then 4 times "2" on the Remote or "Y" and 4 times "X" on GC/Classic. Added System Menu TMD patching for HW_AHBPROT so that applications started by Priiloader can enjoy the fun too Fixed rare bug when Show Debug info was on and reset was pressed Fixed some USB stuff Fixed some title booting stuff (removed & moved to SD titles are not listed anymore) Fixed the green bar that could show when booting system menu Fixed .elf binary loading

By · 0 comments
Revolution Engine v0.5.1 (Wii misc)

Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.

Changes:

Better memory management
Added an advanced screenshot function
Added offClick onOver and offOver functions to buttons
Added getType, getParent, getNext and getChild functions to N2D and NODE classes
Improved directional lights constructor
new type(WINDOW) for 2d system
Added a custom expansion for 2d nodes and 3d nodes. This will allow more flexibility.
Increased flexibility of Tev system (now using more efficiently, same number of TEV stages let you do a little more)
Lighing speed boost, speed up the engine about 8%

By · 0 comments
Yabause Wii UO v0.9.10 (Beta 8) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

add more some previous unhandled commands of SH2 and memory accesses
fix color offset to avoid bluish image
some minor fixes and changes

By · 0 comments