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DreamZZT DS is a port of DreamZZT to the Nintendo DS. ZZT was an ANSI-based game creation system created by Epic Megagames’ Tim Sweeny in 1990. The original release included 6 worlds, including the shareware world The Town of ZZT. It also included a built-in game editor, allowing for the creation of new games. DreamZZT is distributed under the terms [&hellip
http://dev.c99.org/DreamZZT/wiki/DreamZZTDS
LS_Dracon has updated his game Bee Ball. This game is a mix of volleyball and tennis, you are one bee, and need throw the “honey ball” to opponent side, using the raquet. If ball touch the floor, you score 1 point. After X poits you are a winner. Changes: – Added Stroke and Blocking – Added animation for bee judge [&hellip
http://www.atariage.com/forums/index.php?showtopic=109531
Here is a little project from johnnywc which he has been working on for one week back in May. It’s a port of Atari’s Avalanche. The game supports 1 or 2 player, paddles or joystick. To start a joystick game, press the joystick button. To start a paddle game, press the paddle button
http://www.atariage.com/forums/index.php?showtopic=110393
Added Jul 17, 2007, Under:
GP2x
Mister Block has lost all his favourite blue blocks! Help him find them by navigating various levels, each dotted with traps and pitfalls. Information on playing the game and creating levels (it’s easy, try it) is in readme.txt. A level editor is now included with Mister Block! Details on using it are in readme.txt
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2231
Team Emergency Exit bring us a new update to their Quake 2 port for PSP. Detailed information along with the download can be obtained from their page
http://emergencyexit.untergrund.net/2007/07/the-sad-truth/#more-162
Mollusk has released a new beta version of his coding library / development enviroment PAlib. He reorganized some more code, reduced the rom size (and ram usage), along with other changes. Detailed changes: New Stuff [16bit] Double Buffering added [Image] ImageSplitter added, an app to split up big images with frames into several smaller sprites. See example to use the [&hellip
http://sourceforge.net/project/showfiles.php?group_id=142901
Ultimate Flash Operation is a new flasher for PSP, cfw 3.30/3.40 OE-A, IE-A, LE-A, with many features: — Unlimited Themes — Flash a countless number of files
http://forums.qj.net/f-psp-development-forum-11/t-release-ultimate-flash-operation-ufo-114375.html
Added Jul 17, 2007, Under:
GP2x
RACE! is a Neo Geo Pocket (NGP) and Neo Geo Pocket Color (NGPC) emulator for multiple platforms such as the GP2x. Changes: Updated the selector to v1.2 with new scripts, given it a new but simple background, given it an icon (thanks to Alex). Fullscreen HW scaling
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1526
Added Jul 17, 2007, Under:
GP2x
Ruck-Man is a remake of the classic Pac-Man. Changes: Added a new control mode that can be found in the options menu. Setting control to ‘memorize’ means that you only have to tap a direction and as soon as Ruck-man is able to move that way he will. In normal mode a direction has to be held for ruckman to [&hellip
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2236
Collect the sarchofagus and the key and move onto the next room. Scrolls can be used to destroy mummys for points. Once a scroll has been collected, contact with a mummy will start touch control. Draw the characters on the bottom screen fast enough to expel the dangerous bad guys. One mummy is hiding in a block every level, try [&hellip
http://www.ds-scene.net/forum/forum.php?topic=3598