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DSLua v0.7 (NDS Application)

DSLua is a version of the scripting language LUA for the Nintendo DS. Changes: *Keyboard functions added! Now DSLua can access PALib’s internal keyboard functions! *3D functions added! 3D graphics are now possible! *Support for unconverted BMP, JPG, and GIF images is now possible! *For Slot-1 device users, you can now access an official Nintendo DS Rumble Pak with DSLua! … Read more

http://bio-gaming.com/daltonlaffs/DSLua0.7.zip

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GP2xpectrum v1.4 (ZX Spectrum emu for GP2x)

Metalbrain has updated his ZX Spectrum emulator GP2xpectrum. Changes: – Memory contention emulation is now optional. It’s changed together with frameskip. A different speed is used and will be stored for each setting. – Allowed speed range is 100-220 MHz. – Even when contention is enabled, it’s not calculated on the upper and lower border, getting a nice speed boost, … Read more

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1786

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Open Transport Tycoon Deluxe (19-06-2007) (GP2x Game)

Open Transport Tycoon Deluxe is an open source remake of Transport Tycoon Deluxe (TTD) and is acomputer game in which the player is in control of a transport company, and can compete against rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air. Changes: – True 320×240 resolution … Read more

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2215

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Chetiry (18-06-2007) (A2600 Game)

Zach found some time to keep on working on his Tetr*s game called Chetiry. Author notes: Just wanted to let you know that I haven’t given up. I’ve had more time for programming this summer and got a lot done this weekend. Mainly I’ve been busy adapting the game to standard memory, rather than the RAM+ bankswitching. With the latest … Read more

http://www.atariage.com/forums/index.php?showtopic=99195&st=25

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Stackless Python (PSP misc)

Stackless Python is an enhanced version of the Python programming language. It allows programmers to reap the benefits of thread-based programming without the performance and complexity problems associated with conventional threads. Author notes: About 3 weeks ago, I got a Sony PSP, since only playing games isnt enought for me, I started fiddling around for so called “Homebrew” software for … Read more

http://themindcaster.blogspot.com/2007/06/stackless-python-port-for-sony-psp.html

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