FluBBa has updated his Colecovision emulator for the GBA. Changes: Fixed the NMI bug. Added 16bit sound mixing. Optimised some of the shift instructions. Optimised DD/FD instructions. http://hem.passagen.se/flubba/gba.html
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critical has updated his port of UAE4ALL (UAE for DC) for the GP2x. Release notes: 0.5.0New things (all Chui and fox68k’s work, just adapted for the GP2X): SuperThrottle – Hold down the right trigger first, then whilst still holding it, hold down the left trigger too. This will disable sound and set frameskip to 10 to speed things up. This [&hellip
Image provided by: GBAdev.org“Schultz, die Zahlberhaft”has released a Snake game called”Snake Advance”. It has been fully coded in assembler.http://www.gbadev.org/index.php
Image provided by: GBAdev.orgThis is an 3D engine created by Jespa. More information and download at GBAdev.orghttp://www.gbadev.org/index.php
Wordingo is a Scrabble game written in Lua. Changes: 0.5-Removed 1P QuickPlay.-Invalid plays will now be removed from the board.-Added option to get to the Word Finder during the game using the Rack Letters – Cheating!-Added option to check the current play.-Fixed a bug where changing letters on the first go would cause problems.-Added back buttons to some menus.-Tarted up [&hellip
Image provided by: UnknownTwo guys explaining intresting PSP things… 🙂 This episode: MPH Game Loader – A good Tutorial, Run UMD Experimentalhttp://psphacking101.com
PokeParadox has updated his Pong game which is using ASCII characteres only.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,
Image provided by: Matt LuckettExperimental Life program. Life Implementation with Eye Candy.http://l337h4x0mg.blogspot.com
Image provided by: Matt LuckettHere comes a from scratch coded Sokoban for the NDS:http://l337h4x0mg.blogspot.com
Release notes: Random Broken Demo Got a pretty cool effect from a failed attempt at making a cool demo. Check this out on hardware for some strange sitings…with it getting better over time. http://l337h4x0mg.blogspot.com