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Atomic Meltdown (24-09-2009) (A2600 Game)

A nuclear reactor core stabilizer and containment field has failed unexpectedly and you, the technician, have to manually stabilize the atomic matter until containment field can be initialized. The containment walls will start enclosing around the atomic matter as the containment field is brought back online. However because the containment field is down, other random atomic matter is being project … Read more

http://www.atariage.com/forums/topic/150941-atomic-meltdown-my-new-homebrew-game/

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Retrobilly (Master System misc)

Retrobilly tries to output some 16000hz wave files. Quote from PoorAussie: I spent a few hours tonight putting together a small (no pun intended) ROM which tries to output some 16000hz wave files. It works fairly well, except for some “noise” I am finding hard to get rid of, likely related to the non linear distribution of the SMS channels. … Read more

http://www.smspower.org/forums/viewtopic.php?t=11940

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WideBoy v2 (NES misc)

Chris Covell felt like going back to NES coding for a little while to cook up a little replacement ROM for anyone who has the WideBoy peripheral. The WideBoy is also known as “Super Game Boy”. This device was available for both, the Super NES and the classic NES (Famicom). More information about the WideBoy/Super Game Boy here: http://en.wikipedia.org/wiki/Super_Game_Boy Features: … Read more

http://nesdev.parodius.com/bbs/viewtopic.php?t=5587

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Cueplayer PSP v0.07 (PSP Application)

This “Cueplayer” is a complete rewrite of liberty’s old Cueplayer using pure C. This can application can play play cue files along with FLAC. Ogg capability to be added soon. This program requires a later PSP hombrew kernel. Maybe > 3.71. It is tested with a PSP3000 running Firmware 5.03. Changes: 1. Show total track number 2. Show total track … Read more

http://sourceforge.net/projects/cueplayerpsp/

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