Category: Gameboy Advance

Bouncers (GBA Techdemo)

(Bouncers Description) Randomly bouncing particles that leave fading trails behind them. Uses simple fake “additive” rendering so the particle trails interact with each other. Code not particularly optimised.

The download could be get from GBAdev.org. Thanks for the news!

http://www.gbadev.org/

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GameGizmo.com News – Flash 2 Adv. Linker 256M Back in Stock (misc)

There are some news at my sponsors page, gamegizmo.com! Here we go:

The very popular Flash 2 Advance 256M version is back in stock and shipping. Order today and you can still have it for the holidays with out EMS Express 3-7 Day delivery worldwide. We also ship this item the same day the order is received, so no lengthy processing time delays at all, for any of our customers.During the holiday season stock of this item has been hard to keep coming in a steady flow. We have continued to work hard to ensure that we can always maintain stock levels to be sure customer will receive their orders in a timely manner. For the time being, the 64M version is still on back order until the middle of December but we are working hard to ensure that we can get stock perhaps a little bit quicker.All back orders are being filled today and new orders are welcome and will begin shipping the same day they are received.

http://www.gamegizmo.com/news.php#art_13

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Thurst Advance v1.04 (GBA Game)

Matt updated his C64 “Thurst” remake once again. Changes are:

Running out of fuel and dying ends the game.The reactor flashes when it goes into meltdown.
Added a pause mode using the”Select”key.
Added an”enter”character to the highscore entry.
During highscore entry the “Up” and “Down” keys repeat after a short delay.

http://gbadev.org/

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