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PSX4GP2x v0.1.2 (Test 1) (PSX emu for GP2x)

ZODTTD didn’t forget the GP2x community and ported his recent PSX4iPhone over to the GP2x. Release notes: Hi everyone! I said I’d be back with a release of psx4gp2x when I learned more from trying other platforms, and here I am…with a new build of psx4gp2x! (IMG:style_emoticons/default/smile.gif) Keep in mind this is a test build. Think of it as a … Read more

http://www.gp32x.com/board/index.php?showtopic=39811

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Nethack DS v1.12 (NDS Game Port)

The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. Changes: Support binding R+[Up, Down, Left, Right]. Support binding the map panning functions to keys, just like any other command. Support binding extended commands to keys. The map can now be panned … Read more

http://frodo.dyn.gno.org/~brettk/NetHackDS

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Rubiks Cube v1.1 (NDS Game)

Morgan updated his Rubiks Cube game for Nintendo DS. Changes: Here’s v1.1. I added a timer, switched the X/Xi rotation functions for the up/down buttons, and fixed a bug that results in impossible cubes.

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=4020&forum=9

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SDL Game Engine 2D (23-12-2006) (GP2x misc)

“SDL Game Engine 2D” is a platform independent 2D game programming framework for C programmers with least possible dependencies for easy porting and with focus on easy API calls and the requirement of commercial programmers. This version has support for the official GP2x SDK, Open2x and DevkitGP2x.

http://sourceforge.net/project/showfiles.php?group_id=203039

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