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Fandian (r480) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project. Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy … Read more

http://www.daftcode.net/

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Snes9x4C (10-10-2010) (Beta) (SNES emu for Caanoo)

Snes9x4C is a SNES emulator based upon SNES9x. Release notes: – ROM-BROWSER added * only if no ROM is specified during startup via: ./Snes9x4D.gpe romfile.smc – CHEAT (*.cht files) support added * put a *.cht files for your ROMs into the SRAM Folder “.snes96_snapshots” – Bugfixes and Menu fixes – Soundbug when quitting removed – NETPLAY Client support added (not … Read more

http://crankgaming.blogspot.com/2010/10/snes9x4c-for-caanoo-v20101010-beta.html

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WiiMC v1.1.0 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui. Features: * Attractive libwiigui-based interface, designed with the Wii in mind * Picture viewer * Music player * On-line media support, including SHOUTcast, YouTube, and Navi-X * FAT32/NTFS from SD and USB 2.0 (FAT32 recommended) * Network playback via SMB, … Read more

http://wiibrew.org/wiki/WiiMC

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VisualBoyAdvance GX v2.2.2 (GBA emu for GC)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator based on VBA-M. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * Rotation sensors, Solar sensors, and Rumble support * Optional special Wii controls built-in for some games * Editable 14-colour palettes for monochrome Gameboy games * SRAM and State saving * IPS/UPS patch support * … Read more

http://code.google.com/p/vba-wii/

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VisualBoyAdvance GX v2.2.2 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator based on VBA-M. Features: * Wiimote, Nunchuk, Classic, and Gamecube controller support * Rotation sensors, Solar sensors, and Rumble support * Optional special Wii controls built-in for some games * Editable 14-colour palettes for monochrome Gameboy games * SRAM and State saving * IPS/UPS patch support * … Read more

http://code.google.com/p/vba-wii/

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