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ZXDS v0.8.0 (Beta 1) (Spectrum emu for NDS)

ZXDS is an upcoming emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files and TRD/SCL disk files. Changes: + TR-DOS emulation, allowing loading [&hellip

http://zxds.raxoft.cz/

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Counter v0.1 (GP2x Application)

A simple counter program coded by Gregor Richards. Quote: Some friends of mine and I play a card game that involves keeping a running tally ( http://www.codu.org/wiki/?title=Hydra ), and we decided a paper tally just wasn’t cool enough. This program simply displays a number, increases it when you touch the screen (or A), decreases it when you press up, resets [&hellip

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2628

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libwiisprite v0.2.0 (Wii misc)

libwiisprite is a C++ sprite library written for the Wii which utilises GX for all it’s graphical operations, meaning the GPU is used to accelerate graphics. libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries. libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of [&hellip

http://wiibrew.org/wiki/Development_Applications/libwiisprite

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Nanodesktop v0.3.4 (PSP misc)

Nanodesktop is a library for the development of simple applications under embedded platforms, as the Sony Playstation Portable (TM). The Nanodesktop library is totally written in C for maximum performance. If you have a platform where you cannot run traditional windows environments, as X-Window (TM), you can try Nanodesktop library. Discussion: http://forums.qj.net/showthread.php?t

http://visilab.unime.it/~filippo/Nanodesktop/nanodesktop.htm

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