Latest News
Added Mar 17, 2011, Under:
Caanoo
After Link’s victory over Ganon (in “A Link to the Past”), no one knows what Link’s wish to the Triforce was. But this wish reunified the Light World and the Dark World and brought the 7 wise men’s descendants back to life. Peace was back in Hyrule. But unfortunately, this wish also ressurected Ganon and his henchmen. He was preparing … Read more
http://www.gp32x.com/board/index.php?showtopic=58994
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Added Mar 16, 2011, Under:
Caanoo
Ellie of GPH has let me know, that there is an official GIT for Caanoo’s Bootloader, Kernel and Tool-Chain now!
http://git.fungp.com/
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Added Mar 15, 2011, Under:
GP2x
“Don’t Get Crushed” is a simple game in which you must move left and right to avoid being crushed by balls that bounce across the screen. The longer you survive the faster the game moves and the higher your score will be. Its a clone of the iPhone game Falling Balls.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0%2C0%2C0%2C0%2C27%2C2881,0,0,0,27,2881
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Added Mar 12, 2011, Under:
GP2x
Einstein (wuerfelt nicht) is a board game for two players.
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,25,2880
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Sandora is an open-source Falling Sand Game for the Pandora. It’s basically a rewrite of SDL Sand in C. This allows for lower level optimization routines for this relatively simple yet CPU-intensive sandbox game.
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,25,356
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Added Mar 11, 2011, Under:
Wii
AnyTitle Deleter MOD is an unofficial mod by Red Squirrel of tona’s AnyTitle Deleter. It keeps all original tona’s AnyTitle Deleter functions but it allows the program to show the real names of titles instead of just ID numbers, making it easier to select which ones you actually want to delete. Changes: * Improved application’s general efficency: now all titles … Read more
http://wiibrew.org/wiki/AnyTitle_Deleter_MOD
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Added Mar 11, 2011, Under:
Wii
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui. Features: – Synced to MPlayer 32866 – Fixed crash for some USB drives – Added option to change screensaver delay – Fixed incorrect warning about picture sizes being > 6MB – Improved network initialization routines – Improved subtitle scaling calculations … Read more
http://wiibrew.org/wiki/WiiMC
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Added Mar 11, 2011, Under:
Wii
RockBlueMet Tic-Tac-Toe fan-made game in Rockman climate, coded using MLlib. Changes: * added 4 sec delay after displaying winner * players are changed according to who won last (player who lost starts next, I guess it’s more sensible here) * added reset button * changed reseting round to sprite button insted of B on Wiimote (less accidents) * added some … Read more
http://wiibrew.org/wiki/RockBlueMet
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Added Mar 11, 2011, Under:
Wii
WiiColEm is a port of the ColEm ColecoVision emulator developed by Marat Fayzullin. Changes: * Cartridge-specific overlays * Default keypad (controller) image for cartridges without specific overlays o Ability to set the default keypad (controller) size * Ability to specify whether to use cartridge-specific overlays (global and per-cartridge). * GX based scaler o Ability to adjust screen size to any … Read more
http://wiibrew.org/wiki/WiiColEm
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Added Mar 11, 2011, Under:
Wii
Reversmii is a Wii implementation of Othello. Changes: * Fixed issue with game stopping if human player could not go when playing the AI. Thanks to Cid2Mizard for his video which was very helpful in fixing the bug. * Fixed bug with exiting that sometimes arose if player 2 won a 2 player game.
http://wiibrew.org/wiki/Reversmii
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