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Brick-OS v0.0.3 (GC OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication. More release notes: The list of currently supported game consoles: – Gameboy Advance – Nintendo DS – GameCube – Playstation2 – Playstation Portable – Wii – i386 PC The list of … Read more

http://bricks-os.org/

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Brick-OS v0.0.3 (NDS OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication. More release notes: The list of currently supported game consoles: – Gameboy Advance – Nintendo DS – GameCube – Playstation2 – Playstation Portable – Wii – i386 PC The list of … Read more

http://bricks-os.org/

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Brick-OS v0.0.3 (GBA OS)

Bricks-OS is an Operating System primarily for Game Consoles. It’s main goals is to share resources between different game consoles. This is achieved by using message passing for communication. More release notes: The list of currently supported game consoles: – Gameboy Advance – Nintendo DS – GameCube – Playstation2 – Playstation Portable – Wii – i386 PC The list of … Read more

http://bricks-os.org/

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PSP Pandora Deluxe v2.5 (PSP misc)

This program is designed to prepare your PSP Memory Stick to be used with the Pandora Battery. Unfortunately this program can not change your Battery to Pandora, however it will copy programs to the Memory Stick in order for you to do this yourself. Changes: – Updated 5.00 M33 CFW Installer to M33-3 – Updated POPSLoader with POPS 3.80, 3.90 … Read more

http://www.psp-hq.com/postt343.html

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Micro Lua DS v2.0 (Beta) (NDS Application)

Micro Lua DS by Risike allows you to launch Lua scripts on a Nintendo DS. Changes: – Displaying is about 3X FASTER! – Some syntax changes (see “syntax changes.txt”) – Adding a Canvas system. You can now create a Canvas, adding some objects inside like lines, rectangles, images…etc. Then call Canvas.draw function to draw all items. This method is aboute … Read more

http://www.dev-fr.org/index.php?topic=3845

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