Latest News

ThrottleLauncher v0.9.6 (PPC Application)

ThrottleLauncher is a launcher app designed for Windows Mobile 5 and 6 in c# and c++. Basically it consist’s of several pages containing rows. Each of the rows depending of it contents can be scrolled horizontally by using the finger. The app is fully configurable through xml files so the rest of the features depends on the diferent setups. Release … Read more

http://forum.xda-developers.com/showthread.php?t=436445

By · 0 comments
Preloader v0.25 (Wii misc)

Preloader ‘replaces’ the systemmenu (it’s not really replaced, its main.dol is just renamed) with a simple loader which allows you to automatically load the HBC, a .dol you can install from SD or the systemmenu. It also allows you to use simple patches on the systemmenu. Warning: This homebrew application will brick your Wii if you misuse it!

http://wiibrew.org/wiki/Preloader

By · 0 comments
Ultimate VSH Menu v1 (PSP Application)

Total_Noob released Ultimate VSH Menu for PlayStation Portable. Features: – Press SELECT for open/close Ultimate VSH Menu – Don’t activated VSH Menu in camera – Don’t activated VSH Menu in internet browser – Possibility to change XMB CPU – Possibility to change Game CPU – Possibility to change USB device – Possibility to change UMD iso mode – Possibility to … Read more

http://forums.qj.net/showthread.php?t=146794

By · 0 comments
X-COM – UFO Defense v1.0.0 (GP2x Game Port)

M-HT and Senor Quack updated their X-Com port for GP2x. Note: The Original X-COM: UFO Defense Version 1.4 required! Changes: List of changes: * renamed configuration file UFO.cfg to Ufo.cfg + working intro + added a sync call after saving a game + working sound + working music changes by Senor Quack: + F200 touchscreen support for both left and … Read more

http://www.gp32x.com/board/index.php?showtopic=46105

By · 0 comments
XM7Play (12-01-2009) (NDS Application)

XM7Play by sverx is a simple XM player based on libxm7. Changes: 1st: Now it loads also squeezed XMs. No more loading errors, hopefully. 🙂 2nd: It includes a little sample optimizer (well, I’m still working on it…) that optimizes samples that would probably have detuning problems (or even don’t play at all) if played without manipulation. (You can temporary … Read more

http://forum.gbadev.org/viewtopic.php?t=16313

By · 0 comments