News

SchedHandler v1.38 (PPC Application)

camro updated his application SchedHandler, previously known as MailHandler. The program is based upon ImapPusher.

Features:

.) Scheduler for:
Scanning for:
-> network connection scanner (check the connection and if not valid reconnect again)
-> anti power suspend (sending power heartbeat every X-seconds, and so not going to suspend mode)
-> imap idle scanning for new emails
-> wheel time scanning (after X-seconds execute…)
–> + extra option for
—- checking if File Exist
—- checking if File Not Exist
—- checking if Application Running
—- checking if Application Not Running
Timeplans when Scanning events are valid
Execution if Scanning is valid:
-> Polling Emails (Pocket Outlook Mailboxes)
-> Kill Tasks
-> Play Sounds (all windows media supported files)
-> Switch Radio, GPRS, Wlan, Bluetooth via ON/OFF/Toggle
additional:
it supports:
+ multiple email profiles
+ multiple email FOLDERS
+ multiple scheduler profiles
+ multiple time plans
+ checking email via “Imap Idle” and/or via “Polling”
+ imap(143) and imaps(993) ssl
+ Polling in free defined time interval
+ Multiple Time Scheduling for:
+> switching on/off/toogle (RADIO, GPRS WLAN, BLUETOOTH)

Changes:

+ GPRS switching now is supported on EXECUTEPLAN
(add GPRS Stop/Start/Toggle to EXEcUTE PLAN)
(add GPRS RegKeys settings to EXECUTE PLAN)

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myPlayer v1.096 (PPC Application)

A stand-alone, light-weight application that accesses the BBC iPlayer, ITV Player, Hulu, Five On Demand and MSN Video services directly – eliminating the requirement for a (flash-enabled) mobile browser. Works with any QVGA, VGA or WVGA device running Windows Mobile Professional (Pocket PC) 6.0 or higher

Changes:

* Added BBC iPlayer categories (Comedy, Drama, Entertainment, etc.)
* Fixed a bug that prevented the last episode from being listed on a 3G connection
* Added splash screen

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Agenda DS (26-01-2010 r2) (NDS Application)

Agenda DS is just what it says, an Agenda application for Nintendo DS.

Release notes:

I don’t know if it’s finished, but I can’t imagine anything to add.
It’s like the name says an agenda.
You can browse (correct english?) through ‘your’ agenda in the bottom screen.
To add a new activity press NEW and to delete the first one press DELETE.
in the top screen you see the activities in the right order (that’s harder to program than you might think).
the first date will automatically disappear when it has been happened.
You can see the current time aswell.
And also the time left until the next activity (it always thinks the month has got 31 days).
The dates are automatically saved to your FAT and they will load automatically too.
When the dates are being loaded it might be possible it has some bugs.
It works better in an emulator but then you can’t save.
The dates in the browsing part aren’t correct.

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HighWay Run (24-01-2010) (NDS Game)

HighWay Run is an Arcade game, where you are a red car trying to avoid the oncoming traffic. Use the stylus to turn the car. Collect gas cans if you’re running low on gas. Your final score is determined by your time multiplied by the number of gas cans collected.

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TUcS v0.7 (GP2x Game)

TUcS is a Puzzle/Plattform Game for GP2X and WIZ, it’s written in GLBasic.

Changes:

+ Partial REWRITTEN of movement routine for increase speed (gain of 200%, TURBO mode)
+ Menu options saved on program exit
+ Update Volume control (BETA2)
+ Fixed some game tile positions
+ restored some graphics
+ some minor fix
+ First code optimization

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Win2X v2.2 (Wiz misc)

Win2X is an alternative frontend for the Wiz, that points in improving users experience over the default Wiz frontend.

Changes:

– Fixed calendar time set
– Improved shutdown command
– Added desktop icons description
– Other visual and functional improvements

If you have v2.1 installed,run “upgrade.gpe”(this will keep your current settings).
Otherwise, run “install.gpe” for a fresh and clean installation.

Discussion: http://www.gp32x.com/board/index.php?/topic/51060-win2x-alternative-frontend/

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TowerDefense v0.93 (Wii Game)

TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.

Changes:

22-01-2010 Version 0.93
GUI:
– Added weapon fire mode information on weapon help screen.
– Improve weapon reload delay initialisation.
– Added donate screen.
– Bugfix: Weapon fire sprites were 22 degree misaligned.
Core:
– Introduce different weapon fire modes.
– Fire at enemy in range nearest to base (Gun / Rifle)
– Fire at enemy in range with highest energy level (Cannon / Missile)
– Fire at fastest enemy in range (Laser / Nuke)
– Rebalance weapon specifications. Mix features more!
– Optimised some draw methods for beter performance. Thanks Crayon.
– Build game with devkitPPC r19 compiler.

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