Category: Nintendo DS
XM7Play r2009-006 (NDS Application)

XM7Play by sverx is a simple XM player based on libXM7. It plays XMs and most common format MODs with up to 16 channels directly from your FAT memory card.

http://forum.gbadev.org/viewtopic.php?t=16993

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Stoppuhr DS (24-11-2009)

Stoppuhr DS is a stopwatch with a little lapcomputer.

Features:
– works like a real life stopwatch
– pretty accurate compared to other DS stopwatches
– DS firmware look and feel
– lapcomputer (logging laps, checkpoints, records)
– top screen can be turned off (X button) to save energy

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Stoppuhr DS (NDS Application)

Roman Adler has released “Stoppuhr DS” which is a stopwatch with a little lapcomputer.

Features:

– works like a real life stopwatch
– pretty accurate compared to other DS stopwatches
– DS firmware look and feel
– lapcomputer (logging laps, checkpoints, records)
– top screen can be turned off (X button) to save energy

Thanks to http://www.nintendomax.com/index.php?topic_id=10904 for the news.

http://gbatemp.net/index.php?showtopic=192904

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Reversi DS v0.6

Reversi DS is an open source (GPL licensed) Reversi game for the Nintendo DS. It features an intelligent computer opponent and an intuitive touch screen interface. It is developed to run on the Nintendo DS using 3rd party homebrew capable media or on Nintendo DS emulators.

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Munky Blocks DS (24-11-2009)

Munky Blocks DS is a simple game with a Munky in it. What could possibly go wrong!? – Get all of Munky’s Blocks in order!

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Reversi DS v0.2 (NDS Game)

Reversi DS is an open source (GPL licensed) Reversi game for the Nintendo DS. It features an intelligent computer opponent and an intuitive touch screen interface. It is developed to run on the Nintendo DS using 3rd party homebrew capable media or on Nintendo DS emulators.

Thanks to http://www.nintendomax.com/index.php?topic_id=10899 for the news.

http://reversids.sourceforge.net/download.html

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Munky Blocks DS (24-11-2009) (NDS Game)

Get all of Munky’s Blocks in order.

Source: http://forum.gbadev.org/viewtopic.php?t=16990

http://socoder.net/jstuff/GameList.php?ShowJust=172

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Woopsi v0.41 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.

Release notes:

Version 0.41 is now available.

This version contains the usual set of bugfixes, optimisations and new test projects. The SDL compatibility layer has been greatly improved in this release – I compiled a quick test for the GP2X F-200 and it now runs at the same speed as the DS version.

New features are limited to some more graphics functions. It is now possible to draw bitmaps in greyscale, and convert a region of a bitmap to greyscale.

Downloads available from SourceForge:

http://www.sourceforge.net/projects/woopsi

– Fixes:
– Removed Gadget::unregisterChildrenFromVBL() declaration from gadget.h as the function does not exist.
– Graphics::dim() draws to correct dimensions.
– GraphicsPort::dim() clips properly.
– BitmapButton::getPreferredDimensions() returns the correct size.
– AnimButton::getPreferredDimensions() returns the correct size.
– Anim button animation continues playing correctly when clicked if disabled.
– ListBox::getPreferredDimensions() returns the correct size.
– ListBox::draw() clips more effectively.
– Removed getEditableData() bodge from bitmap classes; all interaction with bitmap data happens through bitmap methods.
– Moved IK bitmaps out of demo folder/NDS into animbutton test.
– ScrollingListBox::getPreferredDimensions() returns the correct size.
– SliderHorizontal and SliderVertical produce correct values when they are showing a range of values large enough for the grip to be artificially enlarged.
– Scrollbar buttons scroll by amount based on max/min values and height of slider rather than arbitrary value.
– Removed ScrollbarVertical and ScrollbarHorizontal setButtonScrollAmount().
– AnimButton animations pause when the button is disabled.
– DMA copying function uses DMA for RAM->VRAM copies.

– New Features:
– SDL framebuffer code merged into FrameBuffer class.
– Added label test.
– Added button test.
– Added DOS batch files to build examples and tests.
– Added grayScale() function to GraphicsUnclipped, Graphics and GraphicsPort.
– BitmapButton greys out when disabled.
– Added bitmapbutton test.
– Added drawBitmapGreyScale() function to GraphicsUnclipped, Graphics and GraphicsPort.
– AnimButton greys out when disabled.
– Added animbutton test.
– Added listbox test.
– ListBox greys out when disabled.
– Added scrollinglistbox test.

http://forum.gbadev.org/viewtopic.php?t=14332&start=60

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Plofs DS v0.99

Plofs DS is all about saving the poor little Plofs. The game is a bit similar to the legendary Lemmings games known from several platforms.

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Plofs DS v0.99 (NDS Game)

Plofs DS is all about saving the poor little Plofs. The game is a bit similar to the legendary Lemmings games known from several platforms.

Video in Action: https://www.youtube.com/watch?v=6m1iUe58Lzg

Thanks to http://nds.scenebeta.com/noticia/plofs and http://www.nintendomax.com/index.php?topic_id=10894 for the news.

http://creandomisvideojuegos.blogspot.com/

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