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GPU v0.0.5 (XBOX 360 misc)

tmbinc has updated his GPU library. Release notes: First, here are the promised slides for my Breakpoint 2008 presentation about “Gaming Consoles for demosceners”: breakpoint-2008-slides.pdf Then, I’ve updated my GPU library a bit. The biggest thing was a rewrite of the interface, so now it’s all encapsulated into a nice API. I’ve also added some features (stencil buffer ops, drawing … Read more

http://debugmo.de/?p=65

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Goomba Color (29-03-2008) (GBC emu for GBA)

Goomba Color is a GBC emulator written for the GBA. Even though the GBA usually natively plays GBC games, Goomba Color provides the convenience to run multiple games from a flash cartridge, and also runs on the Nintendo DS and Game Boy Micro. Changes: * Rearranged VRAM and allowed more leeway in games crossing past page #0 * Frame Rate … Read more

http://www.dwedit.org/gba/goombacolor.php

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NES.app v2.1.0 (NES emu for iPhone)

NES.app is a fully functional, feature-rich Nintendo emulator for Apple’s iPhone. NES.app uses a heavily modified version of the InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge. In many … Read more

http://www.zdziarski.com/projects/nesapp/

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Perpetual v0.3 (PPC Techdemo)

Perpetual by Mollusk is a simple image zooming demo. You can zoom on any of the 200 images, and the pixels will turn into other images to zoom, perpetually. Changes: – New prp format (old ones should still work though) with additionnal data : author, icon, etc… – New menu using the new prp format data, looks much better ! … Read more

http://www.xflib.net/index.php?action=games&name=Perpetual

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