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Tetra Master DS v0.4 (NDS misc)

If you’re not familiar with Tetra Master, it’s the card based mini game from Final Fantasy IX. -> http://en.wikipedia.org/wiki/Minigames_of_Final_Fantasy Changes: -Added Credits Menu -Added notification of combos to top screen (no fancy sprite animations yet) -Added Enable/Disable music option -Added main,victory,defeat music -Fixed card draw priority bug -Player name retrieved from DS user settings -Fixed random seeding

http://forum.gbadev.org/viewtopic.php?t=15151

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Miniville DS Manager v0.2 (NDS Game)

In Miniville DS Manager you manage your own virtual city. The game is mainly a combination of Miniville and Myminicity, which are addictive online games by Motion Twin. Changes: * Multilingual version: English, French, Spanish. Version 0.1 was in French only. * Management of Minivilles (original french version) and Myminicities (International version). * You can read the latest news about … Read more

http://forum.gbadev.org/viewtopic.php?t=15413

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Genesis4iPhone v1.5.0 WIP (Genesis emu for iPhone)

ZodTTD is pretty active and also posted work in progress news about his Genesis/Megadrive emulator for iPhone. The emulator is not available for the public, but for his beta testers. Quote: genesis4iphone is a Sega Genesis and Sega CD emulator for the Apple iPhone and iPod Touch. It is a port of PicoDrive by fDave and notaz. Those who are … Read more

http://zodttd.com/

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Gameboy4iPhone v1.1.0 (Beta) WIP (GBC emu for iPhone)

ZodTTD is currently working on a Gameboy/Gameboy Color emulator for Apple’s iPhone. Amazingly enough is he made a lot of progress the past two days. Quote: Be sure to refresh your ZodTTD.com beta repo sources, as gameboy4iphone has been updated to v1.1.0. Much better sound quality highlights this release! Here’s the changelog: Changes 1.1.0: – Fixed performance decreases when scaled … Read more

http://zodttd.com/

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Lameboy DS v0.11 (GBC emu for NDS)

Lameboy DS is a Gameboy and Gameboy Color emulator for the Nintendo DS. Release notes: This release has very short change log and does not address many of the problems pointed out in last post comments. I have managed to fix annoying SGB multi player games input problem though. Apart from this the only difference to 0.10 is emulation speed. … Read more

http://lameboy.nutki.com/?p=22

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Zelda Classic v0.1 alpha (GP2x Game)

Hitnrun ported Zelda Classic to the GP2x, it’s an unofficial port. Release notes: Zelda Classic 2.11 B18 Gp2x 0.1alpha is an unnoficial port by Hitnrun, with permission from Dark Nation of Zelda Classic. This is an alpha release, so it wasn’t tested too much, test it and post your results on the forum. Read the included README.GP2X for a list … Read more

http://www.gp32x.com/board/index.php?showtopic=41611&st=0&p=601578&#entry601578

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STPPC2x (Beta 3) (GP2x Game)

STPPC2x is a GP2X port of Simon Tatham’s Portable Puzzle Collection, a set of 27 addictive logic and puzzle games. Changes: – Implemented pause on the Start button. – Added game configurability for all games under the Pause menu. This greatly increases the potential of the puzzle collection and lets you configure the types of puzzles in all manner of … Read more

http://www.gp32x.com/board/index.php?showtopic=41612&st=0&p=601594&#entry601594

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