Latest News
Added Apr 6, 2008, Under:
GP2x
The entries of the GLBasic.com and GP2x.de Coding Competition are now online and can be downloaded. Overall, there are 15 entries in the competition.
http://www.glbasic.com/main.php?site=games-gp2x-compo
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I’ve alread written something on friday, but rather in a hurry than giving details. I love to ride my bike, but sometimes things happen, which makes it less enjoyable. A car collided with my bike. As I was pretty much under shock the first minutes (it could have been much worse) things started to hurt and I’ve been to hospital … Read more
Added Apr 5, 2008, Under:
GP2x
Pickle and Hitnrun released their port of DOSBox for the GP2x. Features: – Change for a high compabiltity with many games, no more crashes – Touchscreen support (in game mouse suppport) – Zoom feature (zoom in high resolution games showing the zoom in section at the native resolution) – OSD feature: see the cycles, frameskip, fps, and game exe name … Read more
http://www.gp32x.com/board/index.php?showtopic=41400&st=0&p=598571&#entry598571
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Added Apr 5, 2008, Under:
GP2x
Franxis and team updated their MAME port for GP2x. MAME is a “multiple arcade machine emulator”. Changes: Changes by Headoverheels: – New Gaelco games added (MAME 0.37b7): Big Karnak (bigkarnk) and Biomechanical Toy (biomtoy). – New SunA 8 bit games added (MAME 0.37b15): Hard Head (hardhead), Hard Head (Bootleg) (hardhedb) and Rough Ranger (rranger). – Optimizations in Xain’d Sleena. – … Read more
http://www.talfi.net/gp32_franxis/
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Added Apr 4, 2008, Under:
GP2x
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix. It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL. GP2X-MSX is a port on GP2X of the version 2.7.0.40 of fMSX-SDL from Vincent van Dam that … Read more
http://zx81.zx81.free.fr/serendipity/index.php?/archives/299-guid.html
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Added Apr 4, 2008, Under:
Wii
ScummVM is currently beeing ported Nintendo’s Wii. This is an early test version. Changes: i fixed the palette bug in the “test2” version – i hope 😉
http://wiibrew.org/index.php?title=Talk:Homebrew_apps/ScummVM
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I was just having an accident and don’t feel well, i am still a bit shocked and things start to hurt now. I’ll head off for hospital, news are postphoned for a while. -koj
Zelda is still having a hughe fanbase in the world of video games. A german developer named BassAceGold is currently developing a homebrew Nintendo DS Zelda fangame named “Zelda – The Shards Of Light”. From the progress blog: Well, I’ve been putting a little work into the game lately and its getting pretty far through. So far I have only … Read more
http://www.nds-zone.com/bassacegold/
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Histat has released a new emulator for the Dreamcast, Neko Project II. It is a PC-9801 series emulator. You can get it from the official website. Quote: Neko Project II for Dreamcast For more information, latest release at http://neko.sourceforge.net 1) About Neko Project II is a pc-9801 series emulator 2) Install these files should contain in data directory * BIOS.ROM … Read more
http://dcemulation.org/phpBB/viewtopic.php?f=34&t=96940
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Added Apr 3, 2008, Under:
Wii
GX RGB Renderer Library is a library for Nintendo’s Wii. It supports the following functions as of v1.0: coded by NoNameNo void GRRLIB_FillScreen(u16 color); void GRRLIB_PutPixel(int x,int y, u16 color); void GRRLIB_Line(short int x1, short int y1, short int x2, short int y2, u16 color); u16 GRRLIB_Conv888_565(u32 colorin); unsigned GRRLIB_Rand(unsigned long MAX); coded by uschghost void GRRLIB_DrawImg(int xpos, int ypos, … Read more
http://wiibrew.org/index.php?title=Homebrew_apps/GRRLIB
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