Category: Atari 2600
Ascend (A2600 Demo)

Ascend by Cluster & DMA is a fresh Atari VCS Demo released at Silly Venture 2014.

Ascend by Cluster and DMA

http://www.pouet.net/prod.php?which=64492

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Galactopus (28-09-2014) (A2600 Game)

Oh &%$@! Either the advance warning satellites are %&$#!@ again or there’s a giant %©#&$ space octopus heading straight for earth! Congressional budget cuts have reduced NASA to launching model rockets in the park but never fear, the private sector is here! For six easy payments of just $199,999,999,999.99, Astr-O-Corp has volunteered to send their prototype low orbit fighter to intercept Galactopus™. Since it’s still in the prototype phase, the laser cannons aren’t powerful enough to destroy Galactopus™, but they can chip away his Octonuim armor. Collect eight pieces of Octonium and add them to the ship’s reactors and the cannon will be powerful enough to finish Galactopus™ off once and for all!

http://atariage.com/forums/topic/229929-galactopus/

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Tumulus (r30) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

;BUGS
;1 line of player is discolored
;tree doesn’t damage player
;make dragon not move
;make dragon fire move

;when you kill a monster on lane 3, the screen flickers for a moment
;Skyline is messed up, when monsters on screen, need to adjust color palette
;fire potion doesn’t kill only brings them down to zero(artificially say they are hit to kill?)
;Using potion sometimes messes up creature, perhaps only on last lane
;Rat is miscolored

;FIXED
;Minor Graphics fixes
;added some new enemy graphics
;bottom part of boss no longer changes direction when hit.

http://atariage.com/forums/topic/213104-tumulus-2600/page-3

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Jupiter Sumo (Atari 2600 Game)

Jupiter Sumo by linde is an Atari VCS game, released in August 2014.

http://www.pouet.net/prod.php?which=64021

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Tumulus (r29) (A2600 Game)

In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.

Changes/Notes:

;BUGS
;1 line of player is discolored
;snakes don’t damage player
;tree doesn’t damage player
;make dragon not move
;make dragon fire move
;bottom part of boss changes direction when hit.
;Sometimes when you kill a monster, the screen flickers for a moment.When I lose horse? Or maybe only on that lane
;Skyline is messed up, when monsters on screen, need to adjust color palette

;FIXED
;Seems like everything on lane one is harder to kill : Not sure why I was resetting the hitpoints
;ghost doesn’t stay on screen: it’s not a ghost, it’s a treasue without a graphic change.

http://atariage.com/forums/topic/213104-tumulus-2600/page-3

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Rocket Pod (Final) (A2600 Game)

RHillFake has let us know via our fancy contact form that he released his first Atari VCS game Rocket Pod.

The game is explained overall fast and easy. Get your vehicle onto it’s landing base and do not collide with the wall. The game features six levels. After the six levels the game restarts, but the ship movement will be a bit more furious.

http://atariage.com/forums/topic/227213-rocket-pod-final-version/

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Axe v1.0 (A2600 Game)

Axe is a hack’n slash game for Atari VCS by la1n. Kill the others and dont get stabbed back. You can only kill a enemy if he is not stabbing you.

http://atariage.com/forums/topic/220764-axe-hacknslash-homebrew-game/

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Plim v60 (A2600 Game)

In atari2600land‘s Plim Aliens have landed and are trying to annoy Frank! Can Frank survive the alien onslaught of annoyingness?

Release notes:

I’ve just decided to have Plim be 32k. For some reason I decided to work on it again. I found a bug though in level 1 involving the end of it. There are two versions I’ve uploaded here. plim60.bas.bin is at the end of the game. The final fight. I need some feedback as to its difficulty. Too hard? Too easy? Also, plim60begin.bas.bin starts you at the very beginning of the game so you can have the full plim experience before you get to the final fight. Right now if you beat the alien king on the final fight, it just loops back, but I plan on programming in a final cut scene to end the story. I will not make that version public. You’ll have to get Plim and beat it yourself to see the final ending. But first I have to think one up, or I could just say “to be continued” and make a Plim 2?

http://atariage.com/forums/topic/139312-plim/page-5

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Underwater Predator v2.1 (A2600 Game)

Underwater Predator is a new Atari VCS game by Declan Hoare who also goes by the nick ThatDude. You are a shark swimming underwater, surprisingly. You have to eat the golden fish while avoiding black fish, which are rotten but somehow still alive and swimming. Bon Appétit!

http://atariage.com/forums/topic/226306-underwater-predator/

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Game Panic LCD (23-06-2014) (A2600 Game)

Although we have seen many homebrew games around the net the past years Game Panic LCD seems to be different. In how far different you may ask? Well it has a LCD game / Game & Watch game feeling, but is for the Atari VCS. Responsible for this piece of work is theloon along with John Hancock. The game is explained quite easy: Dash to the other side of the screen for points!

Thanks to theloon himself for the news via e-mail!

http://atariage.com/forums/topic/226835-game-panic-lcd-atari-2600-homebrew/

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