Latest News
PSPMud is a mud client for the psp, based on Danzel’s Peldet 0.8. Other release notes: use D-Pad for basic movement (North, East, South and West) Square = Enter Key (needed for scrolling pages) Circle = OSK for entering your commands you can connect to servers either by manually entering their address, or by entering them into the provided servers.txt, … Read more
http://forums.qj.net/f-psp-development-forum-11/t-releasepspmud011-134094.html
Added Feb 2, 2008, Under:
GP2x
ZodTTD and Senor Quack updated their port of TTD. Changes: * You can now push and hold Control anywhere on a window and drag it. This allows complete use of windows that won’t all fit on the small GP2X screen like Difficulty Settings and Patch Configuration. Credits for some of the code goes to the PSP port author, Jaime Penalba. … Read more
http://www.gp32x.com/board/index.php?act=ST&f=42&t=40476
cid2mizard updated his Super Mario themed space shoter fangame for Nintendo DS.
http://cid2mizard.dev-fr.org/p3843/2008-02-01-super-mario-galaxies-v0-8.html
Moose at Play updated his hockey game. Changes: Added multiplayer buttons Join and Host Added DS-DS initialization Extra update when performing screen switches Now drawing right before the V-Blank Added status text on connection error Wireless no longer turns on before it is supposed to Thanks to http://www.dev-fr.org for the news.
http://moose-at-play.blogspot.com/
Risike has released a new puzzle game for the Nintendo DS. Thanks to http://www.dev-fr.org for the news.
http://www.dev-fr.org/projets/(ndsjeu)-puzzle-rpg/msg20983/?topicseen#new
Mike Hawkins is working on a remake of “Alien Breed” for the Gameboy Advance. Status: For anyone who may still be interested, I am currently converting the old Amiga favourite Alien Breed for the GBA. It is being written in 100% assembler as are all my efforts. It is about 80% complete. Mike has sent the FIRST screenshots of the … Read more
http://forum.gbadev.org/viewtopic.php?t=14945
Added Feb 1, 2008, Under:
iOS
Converter is a units converter for iPhone coded by Vladimir Kofman. Changes: – Now storing “recently used” units. So it’s much easier to work with long lists (like currencies). Currently the value is hardcoded (but will be configurable in the future versions). – Localization support. Now the application can be easily translated (I’ve started with Russian and Hebrew). – Numerous … Read more
http://code.google.com/p/iphone-converter/
Added Feb 1, 2008, Under:
GP2x
iprice is looking for a beta tester of his new game Blox. Notes: Hi all, I’m completely new to the GP2X, and I’m actually asking for help with regard to a working project. I’m in the process of finishing off a puzzle game written for the GP2X I’ve been writing it on a pc in GLBasic, however I’m not able … Read more
http://www.gp32x.com/board/index.php?act=ST&f=48&t=40458#
Dear visitors, the homebrew scene is very active and so was PDRoms. In January 2008 we had over 630 news, which makes around 20 news daily. It’s a great feeling to see so many people putting their love and effort into homebrew. As usual the major news were for Playstation Portable, iPhone, Nintendo DS and GP2x. Android is still lurking … Read more
http://www.pdroms.de/phpbb/viewtopic.php?f=5&t=410&start=0&st=0&sk=t&sd=a
Mike Hawkins has sent me an email containing his Gameboy Advance application “Vero Design Advance”. Vero Design Advance is a CAD package designed to help you layout Veroboard/stripboard designs directly on your Gameboy Advance. A detailed documentation is available with the download. The program itself is a little bit aged, but unpublished so far. It was sent to GBAdev.org where … Read more
http://www.pdroms.de/files/1515/