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File Uploads! (GBA/NGPC/GP32/PS2/GBC/NES) (misc)

Gameboy Advance
Blocks (FIX) by SatanicFreak
FPocketNES v8U8 by FluBBa
Gorillas Advanced v2.1 by Benjamin Stark
LodeRunner v0.1 by Consolecoder
Merry Christmas by Parallax Sisters
Thrust by Grumpy Cat
Xmas Demo by Mr Mister
Zelda Demo by Dark Cloud

Neo Geo Pocket Color
SODChess v1.1.0 by Thor

Game Park 32
gpSCUMM (5 Jan 2003)(3c)by ph0x
MODPlay v0.20b by CHN
Sarien (GP32) v0.1 by Anders Granlund
SIDPlay (GP32) v0.01b by CHN
snes9xgp v0.72a by Snes9xGP Team
xRick (GP32) by Anders Granlund

Playstation 2
Happy New Year 2003 by NoRecess
Stench by Tyranid
New Year by adresd

Gameboy Color
FGB by Plasma Works
Tom Atom by Tomas Rychnovsky

Nintendo 8-Bit (NES)
Manhole by KZ-S

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GPscumm (01-05-2003) (GP32 misc)

ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle, Sam and Max, and many more. GPscumm is based on ScummVM and runs on the korean hand-held Game Park 32 by GamePark. ScummVM is open-source.The source code (including the source of the port) can be downloaded from SourceForge.

This version fixes following bugs: Fixed save bug

http://people.inf.elte.hu/ph0x/gpscumm/

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