Archive for April, 2018

Video: NES Programming #21 – I’m the map, I’m the map… (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming. Quote: After being off for a week we did some small optimizations, messed with how levels are loaded, and then played around with sprite 0 hit detection. It was a pretty fun stream because I was mostly messing around with the NES code and not the asset tool. [&hellip

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Star Ark v2018.03.19 (WIP) (Genesis Game)

Star Ark is a science fiction game being developed for the Sega Genesis. The game is set on an interstellar colony ship. The player is a member of the crew who must put down a mutiny and set the ship back on course. The 8 Bit Daddy Daughter Team asks for design feedback, so give them a hand! Quote: Twitter [&hellip

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The Retro League Podcast – Episode 432 – Tear It All Down (misc)

The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games. This week: A lot of fun was had at the Midwest Gaming Classic convention this week, but Billy Mitchell is facing some serious heat. The Rampage movie is out and we’ve got reviews of the film and of a [&hellip

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Newo Fox v2018.04.18-II (WIP) (Wii Game)

Owen heavily works on Newo Fox for Nintendo’s Wii. Quote: This week I am working on background props and a framerate profiling chart for debugging. The background props will not have collision. The obj files are from @KenneyNL awesome new nature asset pack. Before you ask the final #wii game will have fewer #treesinspace

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