Category: GP2x
Added Nov 24, 2007, Under:
GP2x
This is the definitive port of The Ur-Quan Masters to the GP2X. It is believed to be quite stable (no crashes have ever been reported by users so far and your author has neither ever had a crash.) It runs at full speed in almost every situation at 200mhz, except on planets with ridiculous tectonic or weather activity, but even then it is near full-speed.
Ur-Quan Masters is an open source port of Star Control II.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2390
Added Nov 22, 2007, Under:
GP2x
Guyfawkes is about to port his own game “Yahtzee” from GP32 to GP2x. Expect a huge improvement in the currently available GP2x release (v1.1) soon… and here is a teaser screenshot:
Feedback can be left here: http://www.gp32x.com/board/index.php?act=ST&f=41&t=39336
http://www.emuboards.com/guyfawkes/yahtzee.htm
Added Nov 22, 2007, Under:
GP2x
Tyrian is a computer game developed by Eclipse Productions (later named World Tree Games) and published in 1995 by Epic MegaGames.
The game was officially released as freeware in 2004, and the graphics have been made available under an open license in April 2007.
More Information here: http://en.wikipedia.org/wiki/Tyrian_(computer_game)
Now it turned up into Open Tyrian, since it’s been re-implemented to use SDL (check project here: http://code.google.com/p/opentyrian/ )
Kalimerou ported the engine to the GP2x, but you still need the original game files.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,2394
Added Nov 21, 2007, Under:
GP2x
Here are the release notes:
I don’t really have any applications to test this with right now, but over the last few days I’ve totally rewritten the scripts that compile the Open2x libraries which resolves a few long standing problems (not the MOD with SDL_mixer problem nickspoon but I am looking into that – I have confirmed it is true 😉 ), updated most of the libraries to their latest versions and have added a few new ones. Anything included will most likely be included in the Open2x firmware for dynamic linking (to give an idea of how much we’re trying to cram in there).
All this stuff should find its way into SVN within the next day or two, so if you prefer to compile your own libraries, it won’t be long now 🙂 .
To use it, just extract into your toolchain directory (compiled for the gcc 4.1.1 Open2x applications toolchain, but it will probably work on DevkitGP2X and maybe our kernel toolchain). If anybody who tests this could post here with your experiences, it’d be much appreciated!
http://x11.gp2x.de/open2x/libs/libpack-21-11-2007-orkie.tar.bz2
http://www.gp32x.com/board/index.php?showtopic=39329
Added Nov 20, 2007, Under:
GP2x
VNCServer 2x is a simple VNC server for the GP2x made by Lithosphere. Make sure you have network working. Then telnet and launch it in background (“./vncserver2x &”). You can also put this in a script and return to the menu.
Then start a VNC Viewer to the GP2x IP address. You should see your screen on your PC. This will work on most programs (that use /dev/fb0), some programs won’t work (eg mplayer, …).
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2393
Added Nov 20, 2007, Under:
GP2x
Round Em Up is an arcade puzzle game where the aim is to get the sheep (the white blobs :)) into their sheep pen (the lighter green area). You do this by guiding them to the sheep pen by placing the primary obstacle the bushes or special items such as rocks or pits. Full details on the game can be found in the readme included with the download.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2357
Added Nov 20, 2007, Under:
GP2x
Grafitti is a sort of touchscreen painting application for GP2x. It has been updated to Alpha 2.
http://gp32blu.hp.infoseek.co.jp/gp2x/devsoft.html
Added Nov 19, 2007, Under:
GP2x
Dan Silsby released an update version of his “The Ur-Quan Masters” port for GP2x.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2390
PocketSNES is a mixture of SquidgeSNES and the PocketSNES Renderer. Supports transparencies and runs most games fullspeed at 250 MHz!
GP2X Gnu Chess use the GNU Chess version 5.07 for the Artificial Intelligence, and ZX-81’s Graphical User interface.
GNU Chess is command line Chess program running on many differents systems such as UNIX, windows or MacOS. It was started in 1986 by Stuart Cracraft, who is continuing to develop it with other coders such as Chua Kong Sian, Lukas Geyer, Simon Waters and David A. Wheeler.