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NEO.emu v1.5.12.0 (Arcade emu for Pandora)

NEO.emu is an Arcade / Neo Geo emulator emulator written in C++. It uses the emulation backend from GnGeo and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.NeoEmu

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MD.emu v1.5.12.0 (Genesis emu for Pandora)

MD.emu is an Sega Genesis / Mega Drive and Master System / Mark III emulator emulator written in C++. It uses the emulation backend from Genesis Plus GX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.MdEmu

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GBA.emu v1.5.12.0 (GBA emu for Pandora)

GBA.emu is a Game Boy Advance emulator written in C++. It uses the emulation backend from VBA-M and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.GbaEmu

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C64.emu v1.5.12.0 (C64 emu for Pandora)

C64.emu is a Commodore 64 emulator written in C++. It uses the emulation backend from VICE and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.C64Emu

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MSX.emu v1.5.12.0 (MSX emu for Pandora)

MSX.emu is a MSX1/2/2+/TurboR and Colecovision emulator written in C++. It uses the emulation backend from BlueMSX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.MsxEmu

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GBC.emu v1.5.12.0 (GBC emu for Pandora)

GBC.emu is a Game Boy Color emulator written in C++. It uses the emulation backend from Gambatte and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.GbcEmu

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NES.emu v1.5.12.0 (NES emu for Pandora)

NES.emu is a NES/Famicom emulator written in C++. It uses the emulation backend from FCEUX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.NesEmu

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NGP.emu v1.5.12.0 (NGPC emu for Pandora)

NGP.emu is a Neogeo Pocket (Color) emulator written in C++. It uses the emulation backend from Neopop SDL and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.NgpEmu

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PCE.emu v1.5.12.0 (PCE emu for Pandora)

PCE.emu is a PC Engine/TurboGrafx-16 emulator written in C++. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.

http://repo.openpandora.org/?page=detail&app=com.explusalpha.PceEmu

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RickyD v0.2.0.04 (Pandora Game Port)

RickyD by Paulo Assis is a clone of FireBird’s Rick Dangerous features levels for Rick Danderous 1 and 2. All aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled … Read more

http://repo.openpandora.org/?page=detail&app=rickyd-ptitseb

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