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PNGU v0.2b (GC misc)

PNGU is a lib for Wii and GameCube that ‘wrap’ the famous libpng and facilitate png handling and conversions to the native Wii/GC formats. PNG format has some properties which make it interesting: A background color, a list of transparent colors, alpha channel, it doesn’t modify the colors (as jpeg do when compression), open format… Features: It’s based in libpng [&hellip

http://wiibrew.org/wiki/Development_Applications/PNGU

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PNGU v0.2b (Wii misc)

PNGU is a lib for Wii and GameCube that ‘wrap’ the famous libpng and facilitate png handling and conversions to the native Wii/GC formats. PNG format has some properties which make it interesting: A background color, a list of transparent colors, alpha channel, it doesn’t modify the colors (as jpeg do when compression), open format… Features: It’s based in libpng [&hellip

http://wiibrew.org/wiki/Development_Applications/PNGU

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libwiisprite v0.1.9 (Wii misc)

libwiisprite is a C++ sprite library written for the Wii which utilises GX for all it’s graphical operations, meaning the GPU is used to accelerate graphics. libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries. libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of [&hellip

http://wiibrew.org/wiki/Development_Applications/libwiisprite

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