News

Gymnast v1.01 (XBOX 360 Game)

Gymnast is a physics-based acrobatic game with 100% analog controls. The game makes use of a modern gamepad, using the analog thumbsticks to give 1-to-1 control over the joints on a gymnast character.

Features:

Circus Mode – jump from bar to bar, trying to reach the goal. Also includes many challenges such as best time, highest score, and fewest releases.
Gymnastics Mode – just you and 1 bar. Try to get a high score, but it only counts if you land safely on one of the blue mats!
Many characters to choose from.
Save and watch replays from any game mode.
Full-featured level editor lets you create your own challenges.
Available for both Windows PC and (later) Xbox 360
100% analog control using 2 analog sticks on modern gamepads
Supports many lanugages: English, Japanese, Chinese, French, Spanish, Nederlands, Norwegian, Romanian
Community site (link below) for sharing user-created levels and replays.

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Blargh Text Editor (Revision 97) (NDS Application)

Blargh Text Editor is a text editor to be used with a Nintendo DS.

Limitations:

* its only a demo, you won’t be able to save/load the typed text (although I will use this program to make an actual text editor)
* the vertical scrolling of text still has bugs: it will not work properly with word-wrapped lines & the last line of text gets duplicated when you scroll down (other than that, its working fine)
* the text cursor doesn’t blink yet
* the upper screen is currently used for debug. in the future, that area will be used as non-monospaced text display too
* cut, copy, paste of text not yet implemented
* no unicode support yet
* the other buttons in the gui do not do anything yet; they are conceptual
* no word-wrap yet

Thanks to http://www.nintendomax.com for the news.

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Chief Watzon (NDS Game)

Chief Watzon is an action/platformer in which your character can only shoot up (as opposed to the normal, convenient horizontal shooting found in games like Megaman).

Controls:

Move left-right with D-pad.
Shoot bombs low with B, high with Y.
Jump with A.
Go through doors with Up.
Hold Up or Down to try to look up or down, respectively.
Press Start to pause the game.

Thanks to http://www.nintendomax.com for the news.

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Game Melody Oratorio Volume Two (NDS misc)

Game Melody Oratorio Volume Two teaches more game melodies via a virtual piano. New to Volume Two are:

* Ten new melodies: Outrun (Sega), Duck Tales (Capcom), Dr. Mario (Nintendo), Super Castlevania VI (Konami), Streets of Rage 2 (Sega), Double Dragon (Technos), Metal Gear Solid (Konami), Final Fantasy VII (Square), Leisure Suit Larry (Sierra On-Line) and Halo (Microsoft).
* A extra key on the piano (C3)
* New Practice stage (Stage 4 – hidden notes)
* New game mode (Recital Challenge)
* Preview the melody on the Melody Select screen
* Improved flash cart support

Thanks to http://www.nintendomax.com for the news.

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Bitsweeper (r2) (NDS Game)

You are the Bitsweeper, explosives hunter extraordinaire. Your mission, although simple, is very dangerous: locate and deactivate all the missing bits on bitfields before they hurt anyone else.

Changes:

Built on r23 of devkitARM.
Added DLDI support. This means the best scores table will now be recorded upon finishing a level!
Also, if no media card is present, an existing slot-2 card can be used to save best scores. (This was present in release 1, but, because of a hideous bug in the code, it didn’t work as expected.)
Improvements on random cell generation. This means boards are now truly random, giving it a little more variety on play.
Many, many bugs fixed! As of this release, there are no known bugs in the game.
Slight visual improvements. If you’ve seen the first release, they will be immediately apparent.

Discussion: http://forum.gbadev.org/viewtopic.php?t=15462

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