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Painttown v3.5.0 (Wii misc Port)

If you are looking for a side-scrolling, action packed game like you used to play or if you are looking for an extensible engine to write your own game, look no further. Paintown by Jon Rafkind supports user created content through a mod system and user defined functionality through scripting.

Paintown also supports an implementation of M.U.G.E.N. Our goal is to be 100% compatible with M.U.G.E.N 2002.04.14 beta as well as supporting any new updates in the 1.0 version.

Paintown is completely open-source and we would love any contributions in the form of code, art, or donations. Give Paintown a try!

http://wiibrew.org/wiki/Paintown

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The Last Mission Remake v0.0.5.1 (Pandora Game)

The Last Mission Remake is a side-view arcade game without scrolling (viewpoint moves from screen to screen) with map of big dimensions. The game takes its inspiration from games such as Underwurlde and Starquake.

You control a tank-like robot which can be divided in two: you rotate caterpillar and head-cannon, and the head part can fly off on its own. However, the head can only survive separately for a short amount of time, and your restart position is dictated by the location of the body, even if the head has moved forward through further screens. Therefore, the difficulty of the game was in making it possible to advance with the assembled robot’s two parts. The original game was published by Operasoft in 1987 and is an almost exact replica of the self-booter PC version. The 4-color CGA graphics is retained but the sound is changed to adlib to give the game more MSX1/2 feel.

Release notes from Farox:

new version uploaded. fixed the PXML file and corrected version displayed, plus added readme inside the PND. Thanks!

http://repo.openpandora.org/?page=detail&app=thelastmission-lastmission-9053

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My SPACE iNVADERS v1.1.2 (NDS Game)

My SPACE iNVADERS by BLL Productions & COMMsoft is a remake of Space Invaders for Nintendo DS created with DS Game Maker.

Release notes:

I have made a new version! I was able to fix the collisions by checking the “Use Midpiont Collisions” box in the game settings! I also fixed the Invader movement some more and changed the UFO sprite! This game is going great! Have fun!

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=2280

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My SPACE iNVADERS v1.1.1 (NDS Game)

My SPACE iNVADERS by BLL Productions & COMMsoft is a remake of Space Invaders for Nintendo DS created with DS Game Maker.

Release notes:

Version 1.1.1 is here! I’ve added a “Waves” counter, labels for the numbers at the bottom, an awards room, changed the player’s bullet’s speed, the color of the enemy bullets, and the menu top screen banner! So many changes, so little time! Enjoy!

Thanks to http://www.nintendomax.com/viewtopic.php?t=14020&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=2280

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UAE Wii v7 (Amiga emu for Wii)

UAE is a famous Amiga emulator ported to the Wii. UAE Wii can be found on googlecode at uae-wii.googlecode.com, and is based on the source code of E-UAE. The port uses SDL Wii.

Changes:

* Fixed Hardfile and virtual filesystem support
* Added virtual keyboard
* Added several menu options (immediate blits, collision level, real CPU speed, scanlines, ntsc and sound)
* Menu reorganization
* Other small improvements

http://wiibrew.org/wiki/UAE_Wii

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