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File Assistant ++ (15-08-2005) (PSP Application)
File Assistant ++ is a file management tool for your PSP.Current FeaturesCopy FileMove FileDelete FileRename FileMake DirectoryView Image ( tga, bmp, png, jpg )USB ToggleMusic Playback (mp3, ogg, ahx, mod )Run Executable ( pbp, elf )Future FeaturesText ViewerTrue Type FontsSkin BrowserPRX/BIN Executionhttp://forums.ps2dev.org/viewtopic.php?t=3025 Read more
Scorched Earth PSP v0.9 (PSP Game)
RomShark comes up with an improved version of Scorched Earth.Well, here's (checks notes) version .9! Wait, the last one should have been .4a, not 1.4a...Anyway, major changes here! First off, there's a customized eboot icon and background, thanks to Ryuu of the PSPUpdates forums. Great job!Also, I've added a cool menu. There's still more things on there that aren't implenmented yet than are, but it gives room for expansion. So sorry, the network play isn't in there. With the menu, you can change the ground, sky, gravity, player numbers, falling dirt, which landscape engine to use, landscape steepness (only for the new landscape engine). That's about it so far.In the game itself, we've now got up to 6 players. Blue and White tanks were added. I tweaked the shooting part to go faster, and I have ideas that might optimize it even more. Oh, and I tossed in Deaths Heads weapons, just in case someone actually wanted to use them . Although their use slows down that whole round of bullets, even after the heads have all exploded.Using a better font file, so ther's now lowercase and uppercase letters. The Hello-World team strikes again! File from the RIN source.Next, I hope to have a scoring system of some type set up, as well as more weapons (dirt-based), and some more menu items working.No source this time. In the game, use the d-pad to aim and adjust power (hold the L-trigger to go faster.) X to shoot, square and circle to cycle weapons, triangle to clear the screen of smoke traces. Use X to continue during tank dialoge (talking before firing or when dead). triange cancels shots, since sometimes it gets stuck (I'm still looking into that...) Select returns to the home menu.http://www.dcemu.co.uk/vbulletin/showthread.php?t=7851&page=3&pp=10 Read more
GP32 MAME v1.5 (Arcade emu for GP32)
Franxis improved his MAME port for the GP32 a lot. The source-code and a binary are available from it's official page. The changes are:TheGrimReaper: General frontend working !!!. Only a FXE file is needed in GPMM subfolder (mamegp32.fxe). All other FXE's are placed in GPMMMAMEGP32. Please delete old FXE's from GPMM folder. NOTE: It is NOT mandatory to use the general frontend, FXE's can be copied to GPMM and use the emulator like in previous MAME GP32 versions.TheGrimReaper: Source code: Microsoft Visual Studio 2003 support.Franxis: Sound core rewritten to be faster. Please, report possible bugs...Franxis: Corrected slowdowns in Psycho Nicks Oscar.http://www.talfi.net/gp32_franxis/ Read more
Tank AI Demo (12-08-2005) (A2600 Techdemo)
Release notes:For those of you who are new to the forums, Tank AI is my one player version of Combat. I started it two years ago as a class project and had made a playable version. It was good enough that Digital Eclipse gave it the honor of including it in the Atari Anthology. Unfortunately the computer was not very competitive against a human being, and I was short on ideas for making it smarter. In January this year, I had rashly pronounced the project over.Since then things have improved. A breakthrough came when I realized that the code that directs the tank could be applied to guided missiles as well. I've put together a demo that shows how deadly guided shots can be.I have ruled out using complex mazes like my old demo, and have decided to use the three original playfields.Thanks to Rob Mitchell for not letting me give up. I gradually work on Tank AI from time to time, even though I prefer to focus on a non-infringing homebrew that can be put on cartridge. My priorities could change if I can work out a deal with Atari Inc. to include it on a future project. (Flashback 3?)http://www.atariage.com/forums/index.php?showtopic=74500 Read more