The game combines elements of strategy, role-playing, sports, social and tactical games. The central idea behind the concept is to give people the opportunity to symbolically interfere with the everyday urban environment and come into contact with previously unknown people. By introducing a metaphorical recapture of the city‘s elements (buildings, squares, streets), a virtual reorganization of the urban space leads to a new relationship between the players and their environment. In the sacred space of the game world, the city is under their control thus giving the players a feeling of superiority. They contrast with the institutionalized and organized space and give it spontaneity and dynamics. Read more about City Slikkers (Android Game)