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Hidden Cosmos is a game like Galaga but with a story. Source: http://www.dreamcast.es/news.php?readmore=321
http://sites.google.com/site/enigmaticcoder/
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Peculiar Voyage: Escape from Cute is a rouge like game for Nintendo DS. Changes: – a 30-floor bonus dungeon (with herbs, scrolls and beads unidentified), unlocked after clearing the main dungeon. – monster item drops. – new items and monsters (vials, and 3 new pouch types, a few new herbs, scrolls and a new weapon, Bumble and Catapult monster families). … Read more
http://palib-dev.com/forum/index.php/topic,56.0.html
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maRk2512 updated his game QuirkDS, which he now calls “PuzzleBoy”. It’s a remake of the old GameBoy game “Kwirk, A-mazing tater”.
http://palib-dev.com/forum/index.php/topic,34.0.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
You are an earthworm and you have to beware of the bird who wanna eat you. Eat flies in the mid-air and nutrients in the ground to get score and increase your worms’ length. If you get caught by the bird you lose and possibly get a place in the highscore.
http://palib-dev.com/forum/index.php/topic,43.0.html
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, and upgrades as well as the ability to explore various alternate routes through each of the several revisitable areas. Source: http://palib-dev.com/forum/index.php/topic,45.0.html
http://dpmm.110mb.com/rd/
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Plain Breakout is a simple, one level only, Breakout game for Nintendo DS.
http://palib-dev.com/forum/index.php/topic,19.0.html
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As some of you might have noticed, the PALib webpage had errors for ages now and was not useable anymore. The page has moved to a new home and can be reached via palib-dev.com instead of palib.info now.
http://palib-dev.com/
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Pocket Commander was inspired by the groundbreaking game ‘Modem Wars’ by Dan Bunten (1988). Your goal is to win. Knock out your opponent’s commander, which is the brains of the operation. No brains, no operation. A commander is knocked out when its energy level goes to zero as a result of enemy attack. You’ll use your robots and your commander’s … Read more
http://gbadev.org/demos.php?showinfo=1367
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This is the second episode of Pocket Raider, where the weapons and action are BIGGER! Pocket Raider was inspired by Will Wright’s Raid on Bungeling Bay (1984). This game has 9+ levels, each 88+ screens in size.
http://gbadev.org/demos.php?showinfo=1373
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
Pocket Raider was inspired by Will Wright’s ‘Raid on Bungling Bay’ (1984). This game has 9+ levels, each 88+ screens in size. You fly an Airship whose mission is to bomb all enemy Gun Turrets, Speed Boats, Tanks and Buildings to complete each mission progressing through the enemies backbone of bases, factories and finally their command center.
http://gbadev.org/demos.php?showinfo=1368
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.