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FreeTypeGX v0.2.2 (Wii misc)

FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB.

http://wiibrew.org/wiki/FreeTypeGX

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DS Visual Novel Reader v1.4.1 (NDS Application)

DS Visual Novel Reader is a visual novel reader for Nintendo DS. Changes: * Graphical glitches in the GUI * Backlight control could only turn the screen off on the original DS. * PNG loading crashed on corrupt or wide (> 256 pixels) images. * Sound didn’t unmute when returning to the main menu. * Tapping the screen advanced the … Read more

http://www.weeaboo.nl/index.php?aid=19

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Frodo v5 (C64 emu for Wii)

Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii. It has only been tested in 480i mode on a PAL TV (the 50Hz mode gives me a headache). Sound support is slightly buggy, but usable. The emulation is not … Read more

http://wiibrew.org/wiki/Frodo

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Fandian (r307) (NDS 3D Engine)

Fandian (previously known as Sonic) is the development name for ritz’s homebrew Nintendo DS 3D game project. Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy … Read more

http://www.daftcode.net/

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