Latest News
Generic Collectible Card Game by Tommi Ronkainen and contributors is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behavior. Players download a client for their platform and all modules of interest. After launching the client for one of the … Read more
http://repo.openpandora.org/?page=detail&app=gccg
MEKA is a multi-machine emulator emulating Sega Game 1000 (SG-1000), Sega Computer 3000 (SC-3000), Sega Super Control Station (SF-7000), Sega Mark III (+ FM Unit), Sega Master System (SMS), Sega Game Gear (GG), ColecoVision (COLECO) and Othello Multivision (OMV). Along with a wide range of peripherals and exotic game support MEKA also include a powerfull debugger and various debugging/hacking tools. … Read more
http://repo.openpandora.org/?page=detail&app=meka_ptitseb
CannonBall is an enhanced Out Run Engine. Althought not an emulator it uses graphics and music via the Arcade ROM of Outrun Revision B. Most certainly the commercial ROM is not included. Changes: * New HiRes mode, for crisp graphics (should not be mixed with 60fps, the Pandora cannot do both smoothly). * PND should run under slackware now.
http://repo.openpandora.org/?page=detail&app=cannonball_ptitseb
Added Jan 21, 2013, Under:
Wii
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf. Main features: * Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip). … Read more
http://wiibrew.org/wiki/FBZX_Wii
Joe of Geeks with Wives conducted an interview with Justin Barwick, CEO of GCW. Justin talks about the upcoming GCW Zero handheld.
http://geekswithwives.com/2013/01/gww-podcast-episode-67/
FBA with CAPEX Frontend emulates CPS1, CPS2, CPS3, NeoGeo and PGM Arcade games. Ported to Pandora by David Douglas.
http://repo.openpandora.org/?page=detail&app=fba.dave18.001
Airball is a game originally published in 1987 by Microdeal. So far the game exists on Dragon 32/64, Atari ST, Amiga, MS-DOS, Atari 8-bit, Game Boy Advance and Android. Shin-NiL took himself a couple of hours to port Clement Corde’s Airball SDL to the Dingoo A-320 handheld (running OpenDingux). Turned into a ball by an evil wizard, you’ve to explore … Read more
http://boards.dingoonity.org/dingux-releases/airball-remake-opendingux/
FBA with CAPEX Frontend emulates CPS1, CPS2, CPS3, NeoGeo and PGM Arcade games. Ported to Pandora by David Douglas.
http://repo.openpandora.org/?page=detail&app=fba.dave18.001
Lazarus is a cross-platform integrated development environment (IDE) that lets you create visual (GUI) and non-visual Object Pascal programs, and uses the Free Pascal compiler to generate your executable. Its aim is write once, compile anywhere: you should be able to just recompile your program source code with Lazarus running on another operating system (or a cross compiler) and get … Read more
http://repo.openpandora.org/?page=detail&app=lazarus102
XMountains by Stephen Booth is a classic X11 hack that renders a fractally-generated mountain range that slowly scrolls across your desktop. Ported to Pandora by ZXDunny.
http://repo.openpandora.org/?page=detail&app=xmountains.zxdunny.0312