News

Different Dingoo Builds in the Wild (Dingoo misc)

Quote from Gadgetmiser:

Uncanny over at the Spanish GP32 forums has discovered his Dingoo is different inside than mine. The main difference appears to be a single 4GB NAND chip, and faster RAM chips @ 166mhz, not 133mhz. Uncanny has also provided an educated guess as to the hardware details of the Dingoo’s acreen, and provided a link to internal pictures of his Dingoo at the bottom of his post

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Kidspaint v1.2 (Wii Application)

Kidspaint is a painting program mainly for kids.

Changes:

Added ‘Full mode’ with undo/redo functionality (this is the mode where new features most likely will be added)
Some code cleanup

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Wii GeckoOS v1.9 (Wii Application)

brkirch has released a new version of his version of Gecko OS a Nintendo Wii hacking accessory. Using Gecko OS by itself you can boot imports and use cheat codes. However, if you use it along with the USB Gecko you can hack your own codes and have access to enhanced debugging features.

Changes:

– Added channel loading with hooks, channel menu supports same database.txt format as AnyTitle Deleter MOD to replace the channel IDs with channel names (put database.txt at the root of the SD card)
– Ocarina works on channels
– ELF/DOL loading from geckoload now works
– Optionally the directory data/gecko can contain the codes folder, patch folder, gameconfig.txt, config.dat, and background.png instead of the root of the SD card
– GC memory cards are no longer detected as a USB Gecko
– Changed how exit works; if a loader other than the homebrew channel was used (or an old version of the HBC) it will return to the system menu
– Fixed a text overlapping bug that would happen if a disc error occurs and Ocarina is on

Thanks to www.nintendomax.com for the news.

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VisualBoyAdvance GX v2.0.0 (GBA emu for Wii)

Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version.

Changes:

– New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
– Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
– Onscreen keyboard for changing save/load folders and network settings
– Menu configuration options (configurable exit button, wiimote orientation, volumes)
– New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
– Added video shifting option
– Added video mode selection (recommended to leave on Automatic)
– ROM filenames are now displayed shortened by removing unnecessary characters from name
– USB Mouse support (buttons only)
– Keyboard shift key bug fixed
– Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
– Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney’s Tarzan for GBC
– Improved Mortal Kombat Wii Controls
– Mortal Kombat games now have many extra characters to choose
– Wii Controls for more Teenage Mutant Ninja Turtles games
– Improved Lego Star Wars controls
– Boktai menu now tells you when there can’t be sun because it is night
– Zelda cheat button removed
– Minor bug fixes

More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/

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VisualBoyAdvance GX v2.0.0 (GBA emu for GC)

Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version.

Changes:

– New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
– Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
– Onscreen keyboard for changing save/load folders and network settings
– Menu configuration options (configurable exit button, wiimote orientation, volumes)
– New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
– Added video shifting option
– Added video mode selection (recommended to leave on Automatic)
– ROM filenames are now displayed shortened by removing unnecessary characters from name
– USB Mouse support (buttons only)
– Keyboard shift key bug fixed
– Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
– Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney’s Tarzan for GBC
– Improved Mortal Kombat Wii Controls
– Mortal Kombat games now have many extra characters to choose
– Wii Controls for more Teenage Mutant Ninja Turtles games
– Improved Lego Star Wars controls
– Boktai menu now tells you when there can’t be sun because it is night
– Zelda cheat button removed
– Minor bug fixes

More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/

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BarcodeZilla v0.8.5 (PPC Application)

BarcodeZilla is a Zxing based barcode decoding application which is enabled for product recognition (mainly intended for EAN-8 / EAN-13 and UPC barcodes) that will display information the origin country of the product and allows to download product information (if available) and to edit and upload product and price information for your country as well using a WCF webservice.

Actually the online database is still quite empty as the author been the only one to use it during the last days (it contains a few switzerland products) but he is sure that it can grow very quickly if everybody plays the game and uploads some products.

Changes:

Some modifications to database structure (your data should be on the server)
Upgraded Web Services on server
Support retrieving prices from Ebay
Amazon data / images aren’t persistant anymore and removed from cache after 3 hours (in order to fulfill with amazon requirements)
Audio CD are correctly handled
New web based interface (read only actually) : http://www.barcodezilla.net

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