Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again. Changes: New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would [&hellip
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Flash and HeadKaze are currently working on a remake/revisioning of the C64 game “Warhawk”. Progress notes: Added some sprite scaling and rotation code for the titlescreen. Also finished the hiscore entry screen which saves hiscores to the ROM. And just did the end of level screen. Includes Flash’s starfiled routine and he’s also working on some fireworks for the hiscore [&hellip
Smart Vibrator allows you to compose vibration patterns for different incoming numbers. This tool help you would not miss the important messages and call
PSP-Magic is a PSP version of the famous mechanical drawing toy called “Magic Screen”. See http://en.wikipedia.org/wiki/Etch-A-Sketch for details
SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It’s the primitive drawing library that SDL (Simple DirectMedia Layer) needed! Any’s release is a simple compilation for Wii of the source code from Mario Palomo, Jose de la Huerga and Pepe Gonzalez
WadImport can import any valid WAD. It can only import downloadable titles you actually own. Just place your WAD files into folder called ‘wad’ on your FAT device and follow the on-screen instructions
Wiilander is a clone of the popular classic 70’s Lunar Lander game. With a big difference, you don’t use buttons. The object of WiiLander is to successfully land your little spacecraft in various places on the planet surface before you run out of fuel. Crashing your lander costs you fuel making it harder to complete your goal. Discover the secret [&hellip
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t [&hellip
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar [&hellip
Janken is a mulitplayer network only Stone, Paper, Scissor game by Masamune