Another release by “thatotherdev”. Quote: I was going to try and work in some kind of basic gameplay and make it into something that I could pretend was a game but its frustrating me right now and I don’t really feel like working on it anymore. Lets just call it a tech demo. Its polygon free and technically totally 2d … Read more
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The idea of the game is that you are a tank on enemy grounds trying to prevent the launch of missiles that will basically destroy the world. The main goal of the game is to a) Get access to the launch code, and b) reach the missile silo to enter the code and stop the missiles from launching. The code … Read more
http://www.atariage.com/forums/topic/154189-failsafe-7800-wip/page__st__25
atari2600land has updated his single and two player simultaneous play variant of a very well known russian block game. The game was previously known as “Tetris”. Release notes: OK, I’ll keep it in. This update makes playing in 2-player mode go a lot faster, plus the transition from 2-player to 1-player (when a player gets a game over) is a … Read more
http://www.atariage.com/forums/topic/153710-2600tris/page__st__50
DS Submission is a remake of the game “Radar Mission”, as seen on Gameboy Classic before. Video In Action: https://www.youtube.com/watch?v=FrOrDmotwZk News Source 1: http://www.nintendomax.com/index.php?topic_id=10973 News Source 2: http://forum.gbadev.org/viewtopic.php?t=17004
http://techandrelated.blogspot.com/2009/12/ds-submission-beta.html
SysCheck does several checks on installed IOS and cIOS. Checks: – Trucha Bug; – ES_Identify; – Flash Access. SysCheck generates a report on the root of the SD card (sd:/sysCheck.csv). This Wii Homebrew is a mix between signCheck (by The Lemon Man) and IOSCheck (by Svpe).
A port of the original id Tech 2 engine (Quake II) to the Nintendo Wii, compiled using devkitPPC / libogc. The engine is almost feature-complete, with sound & network play. The only missing functionality is the CTF (capture-the-flag) module that was added later into the engine. Changes: * Improved Wii Remote handling (since Q1Rev Release 1). More stable, and more … Read more
A port of the client component of the original QuakeWorld engine to the Nintendo Wii, compiled using devkitPPC / libogc. The engine is a feature-complete implementation of the QuakeWorld 2.40 engine. Unlike Q1Rev, there are LOTS of servers around the world that are able to accept this engine as a client for netplay. Be aware, however, that some of them … Read more
A port of the original Quake engine to the Nintendo Wii, compiled using devkitPPC / libogc. The engine is feature-complete, with sound & network play. In that regard, it can be considered as a “unmodified” NetQuake client. Unfortunately, there are next to no servers that let you use unmodified NetQuake clients (as of this release, lab.ihoc.net is still active). Changes: … Read more
maRk2512 updated his game QuirkDS, which he now calls “PuzzleBoy”. It’s a remake of the old GameBoy game “Kwirk, A-mazing tater”. As the game’s official page at the paLIB boards is not functional at the moment, maRk2512 has chosen to stay with PDRoms for a while. If you post this news on your page, please mention it’s source as it … Read more
atari2600land has updated his single and two player simultaneous play variant of a very well known russian block game. The game was previously known as “Tetris”. Release notes: Here, see if it does that now.
http://www.atariage.com/forums/topic/153710-2600tris/page__st__50