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Source Code for the first chapter of the SDL tutorial of the German Pandora Wiki.
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,26
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Thrake had uploaded severall code examples on how to use GLBasic on the Pandora. Most tutorials are mainly german. GLBasic Intro & Menu Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,27 GLBasic Levelschleife & Scrolling Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,28 GLBasic Steuerung & Schießen Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,29 GLBasic Gegnger & Objekte Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,30 GLBasic Powerups & Sound Source Code – http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,31 GLBasic … Read more
http://wiki.openpandora.de/
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Source Code for the SDL tutorial of the German Pandora Wiki
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,46,33
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Added Oct 25, 2009, Under:
Wii
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii. Yabause Wii can now run a small number of commercial games at usable speeds (5-10fps) … Read more
http://wiibrew.org/wiki/Yabause_Wii
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Added Oct 25, 2009, Under:
Dingoo
Harteex released a simple Ogg Vorbis player for the Dingoo. Sources are here: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,6,201
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,6,200
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Dingux-7800 is an Atari 7800 emulator based upon ProSystem. Many new features have been added compared to original version, have a look to the README for details. Sources are included, and this package is under the GNU public licence v2, read COPYING.txt file for more information about it.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/397-Dingux-7800-Atari-7800-Emulator-for-Dingux-v1.1.0.html
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Super Snake is a NES game by Chinese developer hd380000. Changes: Posted: Sat Oct 24, 2009 5:53 am (R1) Fixed some bug, an increase of super-nuts, you can smash the wall. sprites crash is also a bit accurate. An increase of enemy bullets, nuts can be carried forward next stage. Posted: Sat Oct 24, 2009 7:51 am (R2) The above … Read more
http://nesdev.parodius.com/bbs/viewtopic.php?t=5644
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retrobits repacked the abstract shooter Noiz2sa with the intention to get it working on v5.xx FW. The screenshot is provided from the iPhone version for illustration purpose.
http://forums.qj.net/psp-development-forum/160030-repack-noiz2sa-0-8-5-xx-firmware.html
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retrobits wanted to play Laserix 2 again on his b5.00 M33 Slim, so he decided to update the port using the Pheonix Game Engine and added many new levels. Laserix is a laser that should go through all diamonds on the grid. The only way to do it, is to use mirrors, in the right position and adjust them to … Read more
http://forums.qj.net/psp-development-forum/160028-release-laserix-2-port-pge.html
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Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system. Release notes: – Fixes: – Removed framebuffer-hitting code from DimmedScreen gadget and replaced with call to GraphicsPort::dim(). – ListBox removes itself from its ListData object when deleted. – Keyboard example shows cursor. – Moved DimmedScreen into woopsi folder as … Read more
http://forum.gbadev.org/viewtopic.php?t=14332&postdays=0&postorder=asc&start=60
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