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Juno First (RC2) (A2600 Game)

Juno First is intended to be an Atari 2600 port of the arcade game of the same name. Naturally the Atari 2600 version requires some significant simplifications, but the main elements are there. The visual style of the game is similar to Beamrider, but it plays quite differently.

The awesome sprite graphics were created by Nathan Strum, and the the excellent title music was created by Erik Ehrling (moderntimes99).

Release notes:

Many thanks to everyone who has been testing my game. Here is the second release candidate, which contains the following changes:
The grey high-score table is now slightly lighter (when an AtariVox/SaveKey is not used).
Pressing up/down on the joystick during the title screen will change the starting wave (unless the right difficulty switch is set to A).
The wave number speech now increases to a higher pitch.
The description of “continue mode” in the manual has been updated.

I will be very grateful for testing by people who own AtariVox/SaveKey units. For some reason the game isn’t saving the high scores when I use my AtariVox, although it works fine with my SaveKey and with Stella. I suspect that my AtariVox may have a bad EEPROM, or there is a bad connection.

Thanks,
Chris

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Boxiz (A2600 Game)

Boxiz is a new game from atari2600land.

Release notes:

Here’s my latest game (in a pre-proof-of-concept stage.) Basically what you do is go around the screen getting boxes (which haven’t been implemented yet) and putting them down at the bottom. Once you get down to the bottom, a new box will pop up for you to get. And, of course, there will be an enemy. The movement is kind of like Frogger, only you want to avoid the playfield as it scrolls left or right. This is a test to see if I could get player0 moving correctly (which I did.) I want to make the goal different from Frostbite, though. I got the idea for this game after reading about Zzyzzyx in KLOV.

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Dynamo v3.2.07 (Beta) (PPC Application)

Dynamo is a cool, animated task manager for your PocketPC 2003/05/06 device. Say goodbye to boring text lists of running programs and instead manage your programs by sliding in images of all your running applications onto your screen. For each program on your device an image is saved and when you click the hotkey they all zoom onto your screen. Simply click the one you want and it will increase to fill the screen. Quickly seeing all the running programs is far more efficient than having to read through a text-based task list so Dynamo can make task switching a much faster, and cooler, experience.

Dynamo also allows you to quit programs from inside the image view meaning that it does everything your old text-based program manager could do.

As well as just looking generally cooler, Dynamo offers far more customization than before and allows the whole application to be controlled using either your PDAs hardware keys or the stylus.

Changes:

3.2.07b /2008-09-23/:
# some programs were not visible from D3. Trying to fix it out.
Please report both if everything is OK or some program is not visible.
Please ignore all other bugs/changes for now, except vital ones.

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Web Video Downloader (WVD) v0.0.2.0 (PPC Application)

Web Video Downloader can download .flv or .mp4 videos from web sites.

Release notes:

This version support this site:
– Dailymotion
– XnXX

You can change the path to save video path in the wvd.xml

This program work fine on my HTC Touch with WM6.1. It’s work also on wm5. You need the Compact Framework 2.0 I’m waiting your comments and your sugestions.

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Unofficial SNES9xGX v005 (SNES emu for Wii)

Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.

Changes:

michniewski:
– added: Superscope/mouse/justifier support, with Wii remote
– added: 3 render modes – Original, Filtered, Unfiltered
– added: widescreen compensation option
– added: DVD support on the Wii
– changed: zoom – limited range, added reset zoom option

Tantric:
– added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
– added: cheats menu! Loads .CHT file from /snes9x/cheats folder, .CHT file name must match file name of ROM
– added: load/save preference selector. ROM, SRAM, Freeze, and preferences are saved/loaded according to these
– added: preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into snes9xGX.xml, or edit s9xconfig.cpp from the source code and compile.
– added: ‘Auto’ settings for save/load – attempts to automatically determine your load/save device(s) – SD, USB, Memory Card, DVD, SMB
– added: ROM Information page
– added: Game Menu – all game-specific options are here now: SRAM save/load, Snapshot save/load, game reload, etc
– added: Credits page
– fixed: sd gecko works now
– fixed: full USB support
– changed: menu structure
– changed: preferences are now loaded and saved in XML format. You can open snes9xGX.xml edit all settings, including some not available within the program
– changed: if Home button is pressed when a game is running, Game Menu pops up
– changed: if preferences can’t be loaded at the start and/or are reset, preferences menu pops up – remove to save your preferences!
– changed: SRAM load – game reloaded automatically after loading SRAM

Discussion: http://www.tehskeen.com/forums/showthread.php?t=8932

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PSPCAP32 v1.4.3 (CPC emu for PSP)

PSPCAP32 is an Amstrad CPC emulator based upon Caprice32.

Changes:

– Emulation speed (small improvements)
– Improve file requester with virtual keyboard to choose sequentially rom files beginning with a given letter
– Add documentation for settings in help menu

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