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SNES9x GX v4.1.2 (SNES emu for GC)

SNES9x GX is a Super Nintendo emulator for Wii and GameCube based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.

Changes:

* Revamped filebrowser and file I/O
* Many, many other bug fixes

Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/

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Pang DS 1.0.1 (Arcade game emu for NDS)

Mr. Single Game Arcade emulator for Nintendo DS, Copper, brings us Pang and variants, if you do own the appropriate ROM images, which are not inculded with the emulator.

Changes:

Bug fixes (thank you progds)

Supported ROMs:

Pang (World)
Pang (bootleg, set 1)
Pang (bootleg, set 2)
Buster Bros. (US)
Pomping World (Japan)
Super Pang (World 900914)
Super Pang (Japan 901023)
Super Buster Bros. (US 901001)

Thanks to www.nintendomax.com for the news.

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LuaPlayer Euphoria v7 (PSP misc)

LuaPlayer Euphoria is another enhanced LuaPlayer for PSP.

Changes:

[+] Ported project from C++ to C.
[+] Implemented AAlib sound engine (Mp3, At3 & Ogg Playback On Media Engine + Wav support) and wrote a new sound core. (note usage has changed, please see the samples included in the download for new usage)
[+] Added Swizzle & UnSwizzle functions (note : Images are Swizzled by default)
[+] Added move Image to Vram function.
[+] Added optional Alpha parameter to screen:blit(). (ie screen:blit(x, y, image, alpha) – Makes for easy image fading in/out
[+] Added VFPU math library.
[+] Added Sony Message Dialog System.
[+] Added Sony OSK System.[*] Reworked IntraFont support.
[+] Added option to free/delete Images from memory.[*] Huge code cleanup.[*] Vairous fixes that I cannot remember .
[+] Source code now available.

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Rubiks Cube v3.0 (PSP Game)

Exter updated his Rubik’s Cube game for Playstation Portable.

Changes:

Changed:
– Remade the menu system.
– View angle is now be changed from the menu.

Added:
– Custom Backgrounds.
– Custom cube skins.
– Void cube.
– Large cube controls can now be used on small cubes (using Control Scheme ‘B’).

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Geca Blaster 2 (06-10-1009) (Wiz Game)

Geca Blaster 2 is a freeware shoot-em-up game by Gecasoft.

Features:

# 256 image color.
# 24 frames per second.
# Resolution: 320×240 pixels.
# It has 4 tricks:
* Infinite lives (during the game)
* Infinite Bombs (during the game)
* Credits (during the game)
* Delete Hiscores
Find them !!!

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Pang DS 1.0 (Arcade game emu for NDS)

Mr. Single Game Arcade emulator for Nintendo DS, Copper, brings us Pang and variants, if you do own the appropriate ROM images, which are not inculded with the emulator.

Supported ROMs:

Pang (World)
Pang (bootleg, set 1)
Pang (bootleg, set 2)
Buster Bros. (US)
Pomping World (Japan)
Super Pang (World 900914)
Super Pang (Japan 901023)
Super Buster Bros. (US 901001)

Thanks to www.nintendomax.com for the news.

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GRRLIB v4.1.0 (Wii misc)

GRRLIB for GX RGB Renderer Library provides lots of nice functions for programming beginners.

Changes:

– Completely new file structure with sub-folders
– Installer for vendor libraries (jpeg, png, pngu)
– Makefile for GRRLIB
– Many (all suitable) functions are now inlined
– Support for the recent changes to libogc
– Alpha compositor function added
– Correct use of pointers (no more struct passing)
– Speed improvement, bug fixing and more…

Thanks to http://www.nintendomax.com for the news.

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