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Jomtris v1.60 Winter 2009 (Symbian OS Game)

Jomtris is a “tetris” style of casual game. You handle and remove dropping 4-tile pieces as long as possible and that’s it. One game session should take max 5-10 minutes. The playing field is vertical 10×20 square field, there are different 4-tile pieces dropping down from top and you have to fit them nicely at the bottom. All full rows … Read more

http://jouni.miettunen.googlepages.com/jomtris

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AUS Weather v1.0 (iPhone Application)

AUS Weather is designed to be a simple and fast weather client. It provides weather information for Australian cities only. It gets the data from the BOM (Bureau of Meteorology) Australia. AUS Weather supports over 250 locations/cities in Australia. Sidenote: At the point of posting this program has been marked as beeing freely available without costs. As this program is … Read more

http://appshopper.com/weather/aus-weather

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K9 v0.95 (Android misc)

K9 is an experimental fork of the core Android POP/IMAP client. Primarily, K9 is focused on making it easy to chew through large volumes of email. Release notes: Add ability to “flag” messages – danapple0 Indicate which message have been replied to – danapple0 Fix links in plain text messages – danapple0 Improved synchronization timing – danapple0 Added support for … Read more

http://code.google.com/p/k9mail/

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Multi-Purpose Scrolling Engine (Test) (Genesis Techdemo)

Release notes from Mairtrus: Well, after taking a little break, I resumed the BEX developing, and I returned with a pleasant surprise for all (I think): an engine scroll completely written in BEX. Currently works with 64X64 blocks of pixels (8X8 tiles), because I followed the Devster’s idea, but, actually, works pretty slow. I am working to create a more … Read more

http://devster.proboards22.com/index.cgi?board=basiegaxorz&action=display&thread=431

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ZXGP2x v1.0 (Spectrum emu for GP2x)

Dave ported his GP32 Spectrum emulator ZXGP32 over to the GP2x. Release notes: I ported my GP32 spectrum emulator across to the GP2X. I was a little disappointed with the results for the following reasons. The GP32 could run 48K games full speed at 66Mhz, the GP2X needs 120Mhz (120 v 160 respectively for 128K games). Considering they are using … Read more

http://www.gp32x.com/board/index.php?showtopic=46233

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