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PDR Coding Compo 2 – Submissions

I got a total of eight submissions:GBamatron by Dr. Hirudo (Gameboy)Grecotron by Dave VanEe (Gameboy Color)WWartron by Gytis (Gameboy Advance)Pocketron by Torlus (Neo Geo Pocket Color)Escape From Llama by Jum (GP32)GP Camel by Snesy and Illumninatus (GP32)Llamabooost by LordGraga and DayDream (Gameboy Advance)GodTron by Wub (GP32)This makes up 1 x GB, 1 x GBC, 2 x GBA, 1 x NGPC and 3 x GP32. The screenshot page should be up within the next 48 hours. Results will be out around Sunday (15th February) along with the downloads. Thanks to everyone who submitted his entry to make the compo possible. – Kojote[Update]Submission page is up (left frame, PDR Coding Compos). Only screenshots are avaliable yet. No downloads, no results!

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GBAGI v1.01 (GBA Sierra Adventuregame Interpretor)

GBAGI is a Sierra adventure game interpreter/emulator for the Nintendo Game Boy Advance. With the use of a flash cart on your GBA, you can play all your AGI games on the portable. Not only can you play Sierra’s adventure games, but also your own, and dozens of homebrew games made by other enthusiasts! The authors wordsfor the new release:

The save/restore problems were due to the way the view/picture information was being stored in the SRAM. It’s completely fixed. As well, The restore dialog no longer has the name edit field enabled, so you can save your game with one less button press (it makes game play more enjoyable, heh).The inventory bug was due to certain opcode parameters being addressed as immediate values rather than variable references. It’s been completely fixed as well. Thanks to Juha Terho for finding these, you’re one of the best beta testers around!

http://www.bripro.com/gbagi/index.php

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