News from qw3rky:
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Anti-Grain Geometry is an awesome library for software rendering of 2D vector graphics (see here). As soon as I saw it, I wanted to get it running on the DS. The full library is a bit large and uses lots of floating point, which is kind of a problem. But there is a cut-down version called AGG Lite which fits perfectly well on the DS. I downloaded the code, did some massive reorganization (the AGG author's code was far too messy for my taste), cut out any remaining floating point usage, and added a color format class specifically for the DS, and the result is pretty nice. You can check out my open-source clean-up effort at http://brian.grogan.jr.googlepages.com/agg_lite_ds.zip Compare with the original.
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