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Bugiin v1.3 (Wii Game)

If you have ever played Mario Paint for the SNES, then you have probably played the Gnat Attack game (also known as Coffee Break). brunette_redhead’s game is a spinoff of this, created for the Wii. There are two main game modes, the “Classic” mode, which is level based much like the original. There is also a “Swarm” mode which features [&hellip

http://wiibrew.org/wiki/Bugiin

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Super Bug Advance v1.1 (GBA Single Game Emu)

James Jacobs of Amigan Software released a port of a subset of the Ami/WinArcadia V11.71 emulator to the Nintendo Game Boy Advance platform, for the purpose of emulating the Super Bug game. The emulator has been optimized for speed and size. The emulation is not as comprehensive as that provided by Ami/WinArcadia, but everything needed for perfect emulation of the [&hellip

http://amigan.1emu.net/releases/

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Bunjalloo v0.7.3 (NDS Application)

Bunjalloo is a web browser for the Nintendo DS. It under active development, and can already display simple pages, follow links and view images. Release notes by Quirky: I’ve released a new version of Bunjalloo on the Google Code site. This is a fairly minor release that mostly updates the code for devkitARM r26 and the various library updates. Full [&hellip

http://quirkygba.blogspot.com/2009/07/bunjalloo-073-released.html

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DayPR v5.1 (PSP Application)

DayPR is another cheat device applicatoin for PSP. Release notes: Hello lilmnm From Team Red Phoenix (TPR) here with a bug fix for DayPR that caused you to not be able to exit out of the pop up Keyboard Sorry for the Bug that shouldnt have happened in the first place. -=To Fix=- just copy this new prx to your [&hellip

http://forums.qj.net/psp-development-forum/153683-release-daypr-rev-5-1-beta-minor-bug-fix.html

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MKULTRA Mod (01-07-2009) (PSP Application)

MKULTRA Mod is a cheat application for PSP. Release notes: Despite the “mod” title, I recoded a pretty good portion of the actual “engine” per se, what loads the cheats, what applies the cheats, what saves, and so on, rather than just editing the looks and calling it my own. It also uses a custom malloc set that, even though [&hellip

http://forums.qj.net/psp-development-forum/153770-release-fxpr-mkultra-mod.html

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