News

Hold Plus v3.8 (PSP Application)

Hold+ is the ultimate companion to the PSP’s music player. It adds useful features and gives you TWICE the battery life when used properly.

It does the following when the Hold switch is enabled:
* Switches off the LCD screen and backlight.
* Underclocks the CPU to 60MHz
* The original screen brightness and clock speed are restored when the Hold switch is released.
* Prevents the PSP from going into suspend mode if you accidently push the power switch too far when turning off Hold mode.
* Allows complete operation of the PSP controls with the display turned off.
* Turns off LEDs in hold mode.
* While in hold mode, allows the use of Left, Right, LTrigger, RTrigger, Volume and Start buttons, if you hold the Select button first. Useful to skip songs, pause etc.

Additional Features:
* Enables the 5th brightness level on PSP Slim.
* Increases the vertical scrolling speed of Music player by around 50% (scroll 300 songs in 10 seconds).

Changes:

5th brightness level now works correctly on PSP-3000.

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iPhoneToday v0.9.5 (PPC Application)

iPhoneToday aims to be an iPhone Today style interface for Pocket PC’s.

Aimed features:

– Multiples screens (With animates transactions)
– Notification on icons for calls, sms, etc
– Is a Today (No problems when we push the home button, no problems with incoming calls, …)
– Compatibility with others todays (By example: Date Today and iPhoneToday after), today height configurable
– QVGA, VGA, WVGA… (The user define the icon size and height screen)
– Icons configuration in xml (you can to do copy & paste to other device)
– Write on C++
– For now, only 62Kb + Icons in memory

Changes:

– Add “semi page circles”, change from first to last page moving the page to 80% out of screen
– Add notifications icons from images (you must extract the Icons.&.Settings.(Updated.0.9.5).zip in iPhoneToday (only its necesary the skin folder))
– Add notification for alarma on/off
– Fixed somes memory leak
– Some other small changes and fixes

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Dop-IOS v4 (Wii Application)

Dop-IOS lets you download and install any IOS from Nintendo servers. You can also apply the trucha bug to them.

Changes:

It seems that ES_Identify patch can be buggy in other IOS than 36. So now Dop-IOS is able to apply this patch only on IOS36.
SD files now are stored on sd:/00000001 and they can be used in other applications.
Now Dop-IOS v4 shows your installed IOS versions!

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WiiSPACE v1.1 (Wii Game)

WiiSPACE is an original retro-themed spaceship shoot-’em-up supporting up to 4 simultaneous players for co-operative play. Features include powerups, bosses, high scores, and an aiming system allowing independent movement and targeting.

Changes:

Added a dialog showing which controllers are connected for each player
Gamecube C-stick now auto-fires
Increased the score reward for defeating a boss
Decreased the extra HP given to bosses when playing with more than one player
Bombs now affect bosses from much further away
General boss HP balancing
Fixed an error with the display of boss HP bars

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FBReaderJ v0.5.9 (Android Application)

FBReaderJ is an e-book reader for the Android platform. It is a clone of the FBReader book reader written in Java by the same authors. FBReaderJ supports several e-book formats: oeb, epub, and fb2. Direct reading from zip, tar, and gzip archives is supported.

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buUuk v1.0 (Android misc)

buUuk lets you find food and drink locations near you in Asia. Once you’ve found a place you can rate and review it. Over 30,000 locations currently covered, more being added.

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Rechild Lunar Lander v1.0.0 (Android Game)

The objective of Lunar Lander is to pilot a lunar landing module as it prepares to touch down on the moon. The terrain is very jagged and has only a few flat areas appropriate for landing. These areas are highlighted with green color. If the player successfully lands the module, he or she is awarded points based on how good the landing was and the difficulty of the landing site. If he or she crashes, points are awarded based on the severity of the crash and sometimes the player receives a fuel penalty. In either case, the game starts another round with a different set of terrain and the player’s remaining fuel. The game is over when the player has run out of fuel and crashes on the moon’s surface.

To pilot the lander, the player must counteract gravity by using the lander’s aft thrusters to slow its descent. The player uses a proportional throttle to adjust the strength of the thrusters, a new feature at the time of the game’s release. Three buttons provide the ability to rotate the craft clockwise and counterclockwise, and to “abort” an approach by firing the thrusters at full strength for a short time. Each action uses up the craft’s limited fuel, and when fuel has run out, the lander stops responding to the player’s actions.

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