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Vorton GP32 (Alpha 3) (GP32 game)

Vorton is a remake of the classic game Highway Encounter. It is built with Simple DirectMedia Layer libraries, portable on Windows, Linux, Dreamcast, GP32. The changs for Alpha 3:

Alpha-3 version released !.A lot of changes: Speech synthesis samples, more video effects, hero dead, added more sound effects, pause screen, game over screen, language menu option (only screen), top records menu option (only screen) and command arguments (audio/video options).Source code and binaries provided.

http://vorton.sourceforge.net/

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GBAkkord (GBA misc)

Another demo which has been sent to gbadev, this time by OrR:

our friends all play piano, trumpet or violin? Now you’ve finally got your own instrument! With this useless little program your GBA can beep 3 octaves! You only have to press the right button combinations.This program really doesn’t make much sense… But it’s my first GBA program! Indeed my first program for a really long time… This explains why it’s so simple, stupid and in spite of that the code (done with DragonBasic, should be included in this zip along with the really lovely background that might as well be a screenshot…) is a lot of crap…

http://www.gbadev.org/

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Multiplayer Demo (GBA game)

Scott sent a”Multiplayer Demo”to gbadev.org. Here are the details:

ere’s a little demo that shows how to replicate a MULTIBOOT ROM across a link cable (without a 2nd flash cart), and then exchange structured data between the gameboys. Once the ROM is replicated, the gameboys call a function called ExchangeStructs() once per game loop. Each player has their own STRUCT that you can change to be anything you like. The function handles the multiplayer transfer, ensuring that everyone has a”current state”view of the game.

http://www.gbadev.org/

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