Port of the poker game “Vidoepoker 2” to the Dreamcast.
News
DreamShell is a shell application for Dreamcast.
_(dc_application).png)
Changes:
– Added integrated support for SD Card. Now you can manage files from SD cards. Supported all the main features of the file system. But file name support only 8.3 format (temporarily).
– Added the first application – very simple file manager.
– Added a new xml element
– Added loading screen (displayed when an application is loading).
– Added initial support for changing the cursor GUI (yet it can be modified only by replacing file the cursor /cd/gui/cursor.png).
– Fixed parsing of xml colors to elements < label > and < input >.
– Fixed graphical glitches most of the GUI.
– The event “onload” (from xml ) of the application now works in another thread.
– Rewritten API functions work with the console commands, and added new features associated with the output of the console.
– Now the core DreamShell can be “put to sleep”.
– Some minor bug corrections and code optimization.
Thanks to http://www.dreamcast.es/news.php?readmore=269 for the news.
Native Wii Code Downloader. Downloads Wiird .txt files from the Wiird code database to the SD card and renames them to the name of the game they are used for. To use the cheats in game, txt codes/cheats files must be converted into .gct format by using WiiCM or CheatManager.
Release notes:
Version 1.3: Changed url’s to match updated wiird database
Wii Balance Board Tool for Wii.
Changes:
added: HOMEMenu support
added: save file on the SD called baltools.cfg
added: Exercises on the Center of gravity (as requested by [ www.wiihabilitation.co.uk ]) (skinable…)
fixed: issues on the debuging screen, board recognition issues etc.
Remote Touch DS; mouse and keyboard from your DS!
Release notes:
0.1 (first public release) Mouse and keyboard support + media play controls. Keyboard needs serious calibration, will be done later.
PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.
.gif)
Changes:
– Updated disco and reggae examples.
– Grid cursor mouse and arrow movement now locked together.
– Made UI more customisable (textures.bmp now holds gui colours).
– Icons for PSP XMB.
– Fix to timing/sync (BPM is now far more accurate).
– Added “Record to WAV” function.
– Added simple “VU meter” (in place of Pitch bar).
– Increased song sequence length to 100 patterns.
– Add “Jump to” option in sequence menu.
– Increased number of patterns to 50.
– Pattern list now “follows” current pattern (like sequence list follows
current song position).
– Implemented minor “joystick mouse” acceleration.
– Implemented control using PSP headphone remote (PSP only).
– Shuffle value and VolRand value now displayed in “Info Panel”.
– Added BIG_ENDIAN file i/o for PS3 version.
Thanks to Jum for the news via webboard ( //phpbb/viewtopic.php?f=6&t=4255 ) and email!
PXDrum Drum Machine is simple sample-based drum sequencer, which can be used for composing drum tracks, playing drum backing track for learing/training, or as a drum-machine emulator.
.gif)
Changes:
– Updated disco and reggae examples.
– Grid cursor mouse and arrow movement now locked together.
– Made UI more customisable (textures.bmp now holds gui colours).
– Icons for PSP XMB.
– Fix to timing/sync (BPM is now far more accurate).
– Added “Record to WAV” function.
– Added simple “VU meter” (in place of Pitch bar).
– Increased song sequence length to 100 patterns.
– Add “Jump to” option in sequence menu.
– Increased number of patterns to 50.
– Pattern list now “follows” current pattern (like sequence list follows
current song position).
– Implemented minor “joystick mouse” acceleration.
– Implemented control using PSP headphone remote (PSP only).
– Shuffle value and VolRand value now displayed in “Info Panel”.
– Added BIG_ENDIAN file i/o for PS3 version.
Thanks to Jum for the news via webboard ( //phpbb/viewtopic.php?f=6&t=4255 ) and email!
Thor has released the sources to his game Gears Of Fate.
The goal of “Gears Of Fate” is to reach the red square with the green ball. This is reached by rotating the board, while undo is possible while the board still rotates.
Colored tiles are removed when three of them are regrouped. Grey tiles can not be removed at all. Dark colored tiles are removed once all tiles of the same color have disappeared.
Thanks to Thor himself for the news via e-mail!
“UO gpSP Kai” is an unofficial enhancement of exophase’s Gameboy Advance emulator gpSP.
Thanks to http://www.dcemu.co.uk for the news.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!!!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.
Changes:
– Small virtual keyboard fixes. (! key)
– Updated GUI (search box).
– Linked to updated libfat+libogc. (more caching fixes)
Thanks to http://www.tehskeen.com for the news.