A port of id softwares Quake 1 to the Nintendo DS. The main goal of this project is to drastically reduce the memory requiremments needed to play quake on the DS. Read more about CQuake (20-06-2008) (NDS Game Port)
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JelloPhysics is a soft body library for XNA Windows and XBOX360. Read more about JelloPhysics v0.5 (XBOX 360 misc)
Wii Web Server is a simple Web-Server for the Wii. Still it's in very early stages of development. Read more about Wii Web Server v0.6 (Alpha) (Wii Application)
Using GL2GX will enable you to do easy porting of OpenGL application to the Wii and/or Gamecube. Currently there is only an first alpha version released. Read more about GL2GX v1.2 (Alpha) (GC misc)
Using GL2GX will enable you to do easy porting of OpenGL application to the Wii and/or Gamecube. Currently there is only an first alpha version released. Read more about GL2GX v1.2 (Alpha) (Wii misc)
libwiisprite is a C++ sprite library written for the Wii which utilises GX for all it's graphical operations, meaning the GPU is used to accelerate graphics. Read more about libwiisprite v0.2.1 (Wii misc)
GRRLIB is a GX RGB Renderer Library with lots of nice functions for less expirienced coders. Read more about GRRLIB v3 (Wii misc)
After more than half a year Zalo has updated his game "Gea vs CoDOS". This version should now run on R4 devices. Read more about Gea vs CoDOS (20-06-2008) (NDS Game)
Kram has updated his Nintendo DS application "DS2DS". It allows you to send files via WiFi from one Nintendo DS to another one. Read more about DS2DS v3.2 (NDS Application)
Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active). Read more about Auto Lock (CSDEVCTRL) v3.07 (PPC Application)