EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive. Read more about Unofficial LaunchELF v4.38 (PS2 Application)
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Zack updated his engine port, which can be used to play Wolfenstein 3D and Spears of Destiny. Read more about Wolfenstein 3D v5.2 (Beta) (PSP Engine Port)
atari2600land has posted an update of his Atari 2600 homebrew game "Jack and the Beanstalk" which is based upon a fairy tale with the same name. Read more about Jack and the Beanstalk (Build 57) (A2600 Game)
Protein[DS] is a little audio manipulation software running on Nintendo DS, which ables you to manipulate audio, anywhere you go - it is in some ways similar to ElectroPlankton concept. Read more about Protein DS (22-01-2009) (NDS Application)
Wii Quizz is a homebrew quiz game in french and english language, but features only questions in french for now. Read more about Wii Quizz v1.7 (Wii Game)
Renegade is a simple FPS in 3D from scratch with a Quake model to shoot at. It is still in development but uses scripts for the level layout and enemy positioning. The map is a bmp colour map. It is being made with easy upgrades in mind... Read more about Renegade (22-01-2009) (NDS Techdemo)
Your task will be to guide Murphy (the red smiley) through up to 111 Levels, evading falling stones ("Zonks"), crazy scissors and more dangers, gather a set number of infotrons each stage and finally find the Exit block. Read more about Supaplex (22-01-2009) (NDS Game)
A shoot em up game by Batcha. Read more about InsanerzShooter v0.5 (PSP Game)
intraFont is a bitmap font library for PSP using the PSP's internal font (firmware pgf files). Read more about intraFont v0.26 (PSP misc)
FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a selectable pre-buffered or buffer-on-demand methodology to allow fast and efficient printing of text to the EFB. Read more about FreeTypeGX v0.2.3 (Wii misc)