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Biniax 2 (10-10-2009) (GP2x Game Port)

Biniax is an original and unique arcade logic game. It requires just a minute to learn the rules and you will get hours of gameplay. The gaming field is a 5×7 grid filled partially with pairs of elements. Every pair consists of two different elements combined of four possible.

You control the box with an element inside. You can move around the field on empty spaces. You can also remove pairs of elements, if you have the same element as the one of the pair. When you remove the pair your element becomes the other one element of the pair and the score is increased;
The gaming field scrolls down slowly (increasing the speed with your progress) and your goal is to stay as long as possible on the field. Remember, that if you can not take the pair in front of you, the scrolling will move your block down!

Changes:

* Added volume control and fixed a bug

Bianax 2 has been ported to the GP2x by FAROX. Source is here: http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,46,2803

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WIZXylophone v2.0 (Wiz Application)

WIZXylophone is a fun musical application that lets you play a Xylophone with your WIZ.

WIZXylophone’s features include:

-Save and load music
-Style names of notes
-Realistic xylophone samples
-20 keys
-Touch to play,very responsive
-C3-C5 Octaves
-Volume option
-Fun for the kid in you
-Sheet music panel
-Remove last note
-Erase all notes
-New xylophone samples

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Apps Organizer v1.1.0.4 (Android Application)

Apps Organizer is an android application that allow you to organize installed applications using labels.

With Apps Organizer you can:

* associate one or more labels to each android application
* create a “label shortcut” (with a custom icon) on Android home that contains shortcuts to applications with a label
* uninstall an application

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Sand Traps v2.01 (Wii Game)

Sand Traps by Uffe Flarup is an original puzzle game for Nintendo Wii. The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit.

Changes:

Eliminated possible duplicate/non-working map entries in main menu
Updated to version 4.1.0 of GRRLIB

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libWIT r51 (Wii misc)

WIT, the Wii Interface Toolkit, is an event-driven C++-based development toolkit intended for Wii software development.

The intent of WIT is to encapsulate most of the mundane details of the Wii platform behind a consistent programming interface while remaining relatively lightweight. The Wii Remote and Nunchuk, the Classic Controller, GameCube controllers, and the Guitar Hero 3 controller are all managed through the same event system, allowing all forms of input to be handled consistently without requiring the developer to write separate code for each controller type. The Balance Board accessory is also supported. WIT’s design is inclusive, allowing the developer to use native API calls and third-party libraries without restriction or interference.

A secondary goal is to be the most thoroughly documented homebrew library available. Every constant, function, and class exposed by the WIT API is fully documented.

The current implementation of WIT is based on libOGC, but the toolkit API is backend-independent and should be readily portable to the official WiiWare SDK; likewise, a desktop-based Wii simulator using native graphics and input backends (perhaps through wiiuse or simulating the Wii Remote with a mouse) would be possible.

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